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<title>Static Call Graph - [.\Objects\BH-F103.axf]</title></head>
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<H1>Static Call Graph for image .\Objects\BH-F103.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5060750: Last Updated: Sun Jun 14 22:56:30 2020
<BR><P>
<H3>Maximum Stack Usage =        336 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
gui_thread_entry &rArr; MainTask &rArr; GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[59]">BUTTON_Callback</a>
 <LI><a href="#[98]">BUTTON_CreateIndirect</a>
 <LI><a href="#[10d]">BUTTON_CreateUser</a>
 <LI><a href="#[4]">BUTTON_DrawSkinFlex</a>
 <LI><a href="#[10e]">BUTTON_SetText</a>
 <LI><a href="#[124]">EDIT_AddKey</a>
 <LI><a href="#[5a]">EDIT_Callback</a>
 <LI><a href="#[99]">EDIT_CreateIndirect</a>
 <LI><a href="#[135]">EDIT_CreateUser</a>
 <LI><a href="#[134]">EDIT_SetCursorAtPixel</a>
 <LI><a href="#[13c]">EDIT_SetText</a>
 <LI><a href="#[136]">EDIT_SetTextAlign</a>
 <LI><a href="#[128]">EDIT__SetCursorPos</a>
 <LI><a href="#[13d]">GL_SetDefault</a>
 <LI><a href="#[143]">GUIDRV_FlexColor_Config</a>
 <LI><a href="#[145]">GUIDRV_FlexColor_SetFunc</a>
 <LI><a href="#[90]">GUIDRV_FlexColor_SetFunc66709</a>
 <LI><a href="#[8f]">GUIDRV_FlexColor_SetMode16bppC0B16</a>
 <LI><a href="#[63]">GUIDRV_FlexColor__GetPixelIndexNoCache</a>
 <LI><a href="#[144]">GUIDRV_FlexColor__InitOnce</a>
 <LI><a href="#[67]">GUIDRV_FlexColor__SetLog2Phys</a>
 <LI><a href="#[64]">GUIDRV_FlexColor__SetPixelIndexNoCache</a>
 <LI><a href="#[c7]">GUIMONO_DispChar</a>
 <LI><a href="#[c8]">GUIMONO_GetCharDistX</a>
 <LI><a href="#[c9]">GUIMONO_GetFontInfo</a>
 <LI><a href="#[ca]">GUIMONO_IsInFont</a>
 <LI><a href="#[c3]">GUIPROP_DispChar</a>
 <LI><a href="#[c4]">GUIPROP_GetCharDistX</a>
 <LI><a href="#[c5]">GUIPROP_GetFontInfo</a>
 <LI><a href="#[c6]">GUIPROP_IsInFont</a>
 <LI><a href="#[14a]">GUIPROP__FindChar</a>
 <LI><a href="#[14d]">GUITASK_CopyContext</a>
 <LI><a href="#[14f]">GUITASK_Init</a>
 <LI><a href="#[152]">GUI_ALLOC_AllocNoInit</a>
 <LI><a href="#[154]">GUI_ALLOC_AllocZero</a>
 <LI><a href="#[2a7]">GUI_ALLOC_AssignMemory</a>
 <LI><a href="#[155]">GUI_ALLOC_Free</a>
 <LI><a href="#[176]">GUI_ALLOC_FreeFixedBlock</a>
 <LI><a href="#[107]">GUI_ALLOC_FreePtr</a>
 <LI><a href="#[108]">GUI_ALLOC_FreePtrArray</a>
 <LI><a href="#[146]">GUI_ALLOC_GetFixedBlock</a>
 <LI><a href="#[15b]">GUI_ALLOC_GetMaxSize</a>
 <LI><a href="#[15e]">GUI_ALLOC_GetSize</a>
 <LI><a href="#[17b]">GUI_ALLOC_Lock</a>
 <LI><a href="#[105]">GUI_ALLOC_LockH</a>
 <LI><a href="#[15d]">GUI_ALLOC_Realloc</a>
 <LI><a href="#[15f]">GUI_ALLOC_RequestSize</a>
 <LI><a href="#[17d]">GUI_ALLOC_Unlock</a>
 <LI><a href="#[106]">GUI_ALLOC_UnlockH</a>
 <LI><a href="#[15c]">GUI_ALLOC_h2p</a>
 <LI><a href="#[160]">GUI_CURSOR_SetPositionEx</a>
 <LI><a href="#[294]">GUI_CalcColorDist</a>
 <LI><a href="#[164]">GUI_Clear</a>
 <LI><a href="#[166]">GUI_ClearRect</a>
 <LI><a href="#[169]">GUI_ClearRectEx</a>
 <LI><a href="#[16a]">GUI_CreateDialogBox</a>
 <LI><a href="#[172]">GUI_DEVICE_Create</a>
 <LI><a href="#[173]">GUI_DEVICE_CreateAndLink</a>
 <LI><a href="#[175]">GUI_DEVICE_Delete</a>
 <LI><a href="#[174]">GUI_DEVICE_Link</a>
 <LI><a href="#[177]">GUI_DEVICE_LinkDevices</a>
 <LI><a href="#[22a]">GUI_DEVICE_Unlink</a>
 <LI><a href="#[1a7]">GUI_DEVICE_UnlinkTaskDevices</a>
 <LI><a href="#[1af]">GUI_DEVICE__GetpDriver</a>
 <LI><a href="#[11c]">GUI_DRAW__Draw</a>
 <LI><a href="#[178]">GUI_Delay</a>
 <LI><a href="#[17e]">GUI_DispString</a>
 <LI><a href="#[184]">GUI_DispStringAt</a>
 <LI><a href="#[121]">GUI_DispStringInRect</a>
 <LI><a href="#[185]">GUI_DispStringInRectMax</a>
 <LI><a href="#[11a]">GUI_DrawGradientV</a>
 <LI><a href="#[116]">GUI_DrawHLine</a>
 <LI><a href="#[119]">GUI_DrawRect</a>
 <LI><a href="#[117]">GUI_DrawVLine</a>
 <LI><a href="#[17a]">GUI_Exec</a>
 <LI><a href="#[18b]">GUI_Exec1</a>
 <LI><a href="#[118]">GUI_FillRect</a>
 <LI><a href="#[18d]">GUI_GetBitmapPixelIndex</a>
 <LI><a href="#[18e]">GUI_GetBitmapPixelIndexEx</a>
 <LI><a href="#[1cb]">GUI_GetBitsPerPixelEx</a>
 <LI><a href="#[14c]">GUI_GetBkColor</a>
 <LI><a href="#[191]">GUI_GetCharDistX</a>
 <LI><a href="#[192]">GUI_GetCharDistXEx</a>
 <LI><a href="#[11e]">GUI_GetClientRect</a>
 <LI><a href="#[14b]">GUI_GetColor</a>
 <LI><a href="#[161]">GUI_GetCursorLayer</a>
 <LI><a href="#[17f]">GUI_GetFontDistY</a>
 <LI><a href="#[195]">GUI_GetLayerPosEx</a>
 <LI><a href="#[197]">GUI_GetOrg</a>
 <LI><a href="#[13a]">GUI_GetStringDistX</a>
 <LI><a href="#[198]">GUI_GetTime</a>
 <LI><a href="#[204]">GUI_GetVersionString</a>
 <LI><a href="#[180]">GUI_GetYAdjust</a>
 <LI><a href="#[1cd]">GUI_GetpfColor2IndexEx</a>
 <LI><a href="#[1cc]">GUI_GetpfIndex2ColorEx</a>
 <LI><a href="#[165]">GUI_GotoXY</a>
 <LI><a href="#[199]">GUI_Init</a>
 <LI><a href="#[10f]">GUI_Lock</a>
 <LI><a href="#[1a8]">GUI_MEMDEV_Clear</a>
 <LI><a href="#[1a9]">GUI_MEMDEV_CopyToLCD</a>
 <LI><a href="#[1aa]">GUI_MEMDEV_CopyToLCDAt</a>
 <LI><a href="#[1ae]">GUI_MEMDEV_CreateEx</a>
 <LI><a href="#[1b1]">GUI_MEMDEV_Delete</a>
 <LI><a href="#[1b4]">GUI_MEMDEV_Draw</a>
 <LI><a href="#[1bd]">GUI_MEMDEV_GetBitsPerPixel</a>
 <LI><a href="#[1bf]">GUI_MEMDEV_GetDataPtr</a>
 <LI><a href="#[1b9]">GUI_MEMDEV_GetYSize</a>
 <LI><a href="#[81]">GUI_MEMDEV_Paint1Static</a>
 <LI><a href="#[1bb]">GUI_MEMDEV_ReduceYSize</a>
 <LI><a href="#[1ad]">GUI_MEMDEV_Select</a>
 <LI><a href="#[1bc]">GUI_MEMDEV_SetOrg</a>
 <LI><a href="#[1c1]">GUI_MEMDEV_Write</a>
 <LI><a href="#[1c5]">GUI_MEMDEV_WriteAt</a>
 <LI><a href="#[1b0]">GUI_MEMDEV__CreateFixed</a>
 <LI><a href="#[7e]">GUI_MEMDEV__WriteToActiveAlpha</a>
 <LI><a href="#[1c6]">GUI_MEMDEV__WriteToActiveAt</a>
 <LI><a href="#[7d]">GUI_MEMDEV__WriteToActiveOpaque</a>
 <LI><a href="#[277]">GUI_MergeRect</a>
 <LI><a href="#[11f]">GUI_MoveRect</a>
 <LI><a href="#[25f]">GUI_PID_GetState</a>
 <LI><a href="#[25e]">GUI_PID_IsEmpty</a>
 <LI><a href="#[1d1]">GUI_PID_StoreState</a>
 <LI><a href="#[1d3]">GUI_PollKeyMsg</a>
 <LI><a href="#[1d5]">GUI_ReadRectEx</a>
 <LI><a href="#[23a]">GUI_RectsIntersect</a>
 <LI><a href="#[1d7]">GUI_RestoreContext</a>
 <LI><a href="#[163]">GUI_SPRITE_SetPosition</a>
 <LI><a href="#[1de]">GUI_SaveContext_W</a>
 <LI><a href="#[1b2]">GUI_SelectLCD</a>
 <LI><a href="#[1ab]">GUI_SelectLayer</a>
 <LI><a href="#[13e]">GUI_SetBkColor</a>
 <LI><a href="#[115]">GUI_SetColor</a>
 <LI><a href="#[141]">GUI_SetDrawMode</a>
 <LI><a href="#[11d]">GUI_SetFont</a>
 <LI><a href="#[162]">GUI_SetLayerPosEx</a>
 <LI><a href="#[142]">GUI_SetLineStyle</a>
 <LI><a href="#[1a3]">GUI_SetOrg</a>
 <LI><a href="#[13f]">GUI_SetPenSize</a>
 <LI><a href="#[140]">GUI_SetTextAlign</a>
 <LI><a href="#[120]">GUI_SetTextMode</a>
 <LI><a href="#[1d2]">GUI_SignalEvent</a>
 <LI><a href="#[1e3]">GUI_StoreKey</a>
 <LI><a href="#[1e4]">GUI_TIMER_Delete</a>
 <LI><a href="#[1e6]">GUI_TIMER_GetFlag</a>
 <LI><a href="#[1e7]">GUI_TIMER_Restart</a>
 <LI><a href="#[1e9]">GUI_TIMER_SetPeriod</a>
 <LI><a href="#[1ea]">GUI_TIMER__GetFirstTimer</a>
 <LI><a href="#[1eb]">GUI_TIMER__GetNextTimerLin</a>
 <LI><a href="#[1ec]">GUI_TOUCH_CalcCoefficients</a>
 <LI><a href="#[1ef]">GUI_TOUCH_Calibrate</a>
 <LI><a href="#[1f0]">GUI_TOUCH_CalibratePoint</a>
 <LI><a href="#[1f2]">GUI_TOUCH_Exec</a>
 <LI><a href="#[1f7]">GUI_TOUCH_GetLayer</a>
 <LI><a href="#[2bd]">GUI_TOUCH_SetOrientation</a>
 <LI><a href="#[1f8]">GUI_TOUCH_StoreStateEx</a>
 <LI><a href="#[1f1]">GUI_TOUCH_TransformPoint</a>
 <LI><a href="#[12f]">GUI_UC_Encode</a>
 <LI><a href="#[126]">GUI_UC_GetCharCode</a>
 <LI><a href="#[1fb]">GUI_UC_GetCharSize</a>
 <LI><a href="#[12b]">GUI_UC__CalcSizeOfChar</a>
 <LI><a href="#[20d]">GUI_UC__GetCharCodeInc</a>
 <LI><a href="#[29b]">GUI_UC__NumBytes2NumChars</a>
 <LI><a href="#[125]">GUI_UC__NumChars2NumBytes</a>
 <LI><a href="#[296]">GUI_USAGE_AddRect</a>
 <LI><a href="#[1c7]">GUI_USAGE_BM_Create</a>
 <LI><a href="#[1b3]">GUI_USAGE_DecUseCnt</a>
 <LI><a href="#[112]">GUI_Unlock</a>
 <LI><a href="#[1fd]">GUI__AllocAlphaBuffer</a>
 <LI><a href="#[1ff]">GUI__AlphaPreserveTrans</a>
 <LI><a href="#[201]">GUI__CalcTextRect</a>
 <LI><a href="#[295]">GUI__CompactPixelIndices</a>
 <LI><a href="#[202]">GUI__CompactPixelIndicesEx</a>
 <LI><a href="#[19a]">GUI__Config</a>
 <LI><a href="#[203]">GUI__ConvertColor2Index</a>
 <LI><a href="#[183]">GUI__DispLine</a>
 <LI><a href="#[188]">GUI__DispStringInRect</a>
 <LI><a href="#[209]">GUI__DoAlphaBlending</a>
 <LI><a href="#[114]">GUI__DrawTwinArc4</a>
 <LI><a href="#[20a]">GUI__ExpandPixelIndicesEx</a>
 <LI><a href="#[1fe]">GUI__GetAlphaBuffer</a>
 <LI><a href="#[29f]">GUI__GetCursorCharacter</a>
 <LI><a href="#[13b]">GUI__GetCursorPosChar</a>
 <LI><a href="#[2a0]">GUI__GetCursorPosX</a>
 <LI><a href="#[182]">GUI__GetLineDistX</a>
 <LI><a href="#[181]">GUI__GetLineNumChars</a>
 <LI><a href="#[12a]">GUI__GetNumChars</a>
 <LI><a href="#[20e]">GUI__GetOverlap</a>
 <LI><a href="#[208]">GUI__HandleEOLine</a>
 <LI><a href="#[26b]">GUI__IntersectRect</a>
 <LI><a href="#[187]">GUI__IntersectRects</a>
 <LI><a href="#[20f]">GUI__InvertRectColors</a>
 <LI><a href="#[213]">GUI__ManageCache</a>
 <LI><a href="#[214]">GUI__ManageCacheEx</a>
 <LI><a href="#[d]">GUI__MixColors</a>
 <LI><a href="#[e]">GUI__MixColorsBulk</a>
 <LI><a href="#[23c]">GUI__ReduceRect</a>
 <LI><a href="#[150]">GUI__RegisterExit</a>
 <LI><a href="#[122]">GUI__SetText</a>
 <LI><a href="#[299]">GUI__memset16</a>
 <LI><a href="#[29d]">GUI__sqrt32</a>
 <LI><a href="#[218]">GUI__strcmp</a>
 <LI><a href="#[215]">GUI__strcmp_hp</a>
 <LI><a href="#[216]">GUI__strlen</a>
 <LI><a href="#[f]">LCD_AA_MixColors16</a>
 <LI><a href="#[200]">LCD_AA_SetOrMask</a>
 <LI><a href="#[211]">LCD_Color2Index</a>
 <LI><a href="#[148]">LCD_DrawBitmap</a>
 <LI><a href="#[69]">LCD_DrawHLine</a>
 <LI><a href="#[9f]">LCD_DrawPixel</a>
 <LI><a href="#[18a]">LCD_DrawVLine</a>
 <LI><a href="#[149]">LCD_FillRect</a>
 <LI><a href="#[219]">LCD_GetBitsPerPixelEx</a>
 <LI><a href="#[18f]">LCD_GetBkColorIndex</a>
 <LI><a href="#[194]">LCD_GetColorIndex</a>
 <LI><a href="#[21b]">LCD_GetMirrorXEx</a>
 <LI><a href="#[21c]">LCD_GetMirrorYEx</a>
 <LI><a href="#[21d]">LCD_GetNumColors</a>
 <LI><a href="#[21e]">LCD_GetNumColorsEx</a>
 <LI><a href="#[21f]">LCD_GetNumLayers</a>
 <LI><a href="#[220]">LCD_GetPalette</a>
 <LI><a href="#[221]">LCD_GetPaletteEx</a>
 <LI><a href="#[210]">LCD_GetPixelIndex</a>
 <LI><a href="#[196]">LCD_GetPosEx</a>
 <LI><a href="#[222]">LCD_GetSwapXYEx</a>
 <LI><a href="#[1b7]">LCD_GetVXSizeEx</a>
 <LI><a href="#[20c]">LCD_GetVXSizeMax</a>
 <LI><a href="#[1b8]">LCD_GetVYSizeEx</a>
 <LI><a href="#[224]">LCD_GetXSize</a>
 <LI><a href="#[19e]">LCD_GetXSizeDisplay</a>
 <LI><a href="#[1b5]">LCD_GetXSizeEx</a>
 <LI><a href="#[1a0]">LCD_GetXSizeMax</a>
 <LI><a href="#[225]">LCD_GetYSize</a>
 <LI><a href="#[19f]">LCD_GetYSizeDisplay</a>
 <LI><a href="#[1b6]">LCD_GetYSizeEx</a>
 <LI><a href="#[1a1]">LCD_GetYSizeMax</a>
 <LI><a href="#[0]">LCD_GetpPalConvTableBM</a>
 <LI><a href="#[226]">LCD_GetpPalConvTableUncached</a>
 <LI><a href="#[190]">LCD_Index2Color</a>
 <LI><a href="#[9b]">LCD_Index2Color_565</a>
 <LI><a href="#[6e]">LCD_Index2Color_M888</a>
 <LI><a href="#[6d]">LCD_Index2Color_M8888I</a>
 <LI><a href="#[227]">LCD_InitColors</a>
 <LI><a href="#[228]">LCD_InitLUT</a>
 <LI><a href="#[1df]">LCD_SelectLCD</a>
 <LI><a href="#[1e0]">LCD_SetBkColor</a>
 <LI><a href="#[22f]">LCD_SetBkColorIndex</a>
 <LI><a href="#[22b]">LCD_SetClipRectEx</a>
 <LI><a href="#[1c4]">LCD_SetClipRectMax</a>
 <LI><a href="#[1e1]">LCD_SetColor</a>
 <LI><a href="#[22e]">LCD_SetColorIndex</a>
 <LI><a href="#[1a2]">LCD_SetDisplaySize</a>
 <LI><a href="#[147]">LCD_SetDrawMode</a>
 <LI><a href="#[229]">LCD_SetLUTEntryEx</a>
 <LI><a href="#[212]">LCD_SetPixelIndex</a>
 <LI><a href="#[1e2]">LCD_SetPosEx</a>
 <LI><a href="#[22c]">LCD_SetSizeEx</a>
 <LI><a href="#[22d]">LCD_SetVSizeEx</a>
 <LI><a href="#[1c3]">LCD_UpdateColorIndices</a>
 <LI><a href="#[1d0]">LCD__DrawBitmap_1bpp</a>
 <LI><a href="#[230]">LCD__GetBPP</a>
 <LI><a href="#[1be]">LCD__GetBPPDevice</a>
 <LI><a href="#[10b]">WIDGET_AndState</a>
 <LI><a href="#[104]">WIDGET_HandleActive</a>
 <LI><a href="#[16d]">WIDGET_OrState</a>
 <LI><a href="#[234]">WIDGET_SetState</a>
 <LI><a href="#[2a1]">WIDGET__EFFECT_DrawDown</a>
 <LI><a href="#[236]">WIDGET__EFFECT_DrawDownRect</a>
 <LI><a href="#[239]">WIDGET__FillStringInRect</a>
 <LI><a href="#[235]">WIDGET__GetInsideRect</a>
 <LI><a href="#[111]">WIDGET__Init</a>
 <LI><a href="#[237]">WIDGET__RotateRect90</a>
 <LI><a href="#[71]">WINDOW_Callback</a>
 <LI><a href="#[97]">WINDOW_CreateIndirect</a>
 <LI><a href="#[242]">WINDOW_CreateUser</a>
 <LI><a href="#[1ac]">WM_Activate</a>
 <LI><a href="#[243]">WM_BringToBottom</a>
 <LI><a href="#[233]">WM_BringToTop</a>
 <LI><a href="#[110]">WM_CreateWindowAsChild</a>
 <LI><a href="#[1c2]">WM_Deactivate</a>
 <LI><a href="#[10c]">WM_DefaultProc</a>
 <LI><a href="#[24d]">WM_DeleteTimer</a>
 <LI><a href="#[138]">WM_DeleteWindow</a>
 <LI><a href="#[18c]">WM_Exec</a>
 <LI><a href="#[249]">WM_ForEachDesc</a>
 <LI><a href="#[25c]">WM_GetActiveWindow</a>
 <LI><a href="#[193]">WM_GetClientRect</a>
 <LI><a href="#[255]">WM_GetClientRectEx</a>
 <LI><a href="#[16c]">WM_GetClientWindow</a>
 <LI><a href="#[16b]">WM_GetDesktopWindow</a>
 <LI><a href="#[278]">WM_GetDesktopWindowEx</a>
 <LI><a href="#[257]">WM_GetDialogItem</a>
 <LI><a href="#[25a]">WM_GetFirstChild</a>
 <LI><a href="#[170]">WM_GetFocusedWindow</a>
 <LI><a href="#[258]">WM_GetId</a>
 <LI><a href="#[245]">WM_GetParent</a>
 <LI><a href="#[25b]">WM_GetWindowOrgX</a>
 <LI><a href="#[139]">WM_GetWindowSizeX</a>
 <LI><a href="#[25d]">WM_GetWindowSizeY</a>
 <LI><a href="#[6b]">WM_HandlePID</a>
 <LI><a href="#[23e]">WM_HasFocus</a>
 <LI><a href="#[1a4]">WM_Init</a>
 <LI><a href="#[268]">WM_InvalidateRect</a>
 <LI><a href="#[123]">WM_InvalidateWindow</a>
 <LI><a href="#[26e]">WM_InvalidateWindowAndDescs</a>
 <LI><a href="#[26f]">WM_InvalidateWindowAndDescsEx</a>
 <LI><a href="#[271]">WM_IsFocusable</a>
 <LI><a href="#[23d]">WM_IsWindow</a>
 <LI><a href="#[272]">WM_MoveWindow</a>
 <LI><a href="#[130]">WM_NotifyParent</a>
 <LI><a href="#[1d4]">WM_OnKey</a>
 <LI><a href="#[266]">WM_PID__SetPrevState</a>
 <LI><a href="#[265]">WM_ReleaseCapture</a>
 <LI><a href="#[276]">WM_ResizeWindow</a>
 <LI><a href="#[133]">WM_RestartTimer</a>
 <LI><a href="#[261]">WM_Screen2hWin</a>
 <LI><a href="#[131]">WM_SelectWindow</a>
 <LI><a href="#[256]">WM_SendMessage</a>
 <LI><a href="#[16f]">WM_SendMessageNoPara</a>
 <LI><a href="#[24c]">WM_SendToParent</a>
 <LI><a href="#[27b]">WM_SetDefault</a>
 <LI><a href="#[232]">WM_SetFocus</a>
 <LI><a href="#[171]">WM_SetFocusOnNextChild</a>
 <LI><a href="#[241]">WM_SetFocusOnPrevChild</a>
 <LI><a href="#[113]">WM_SetHasTrans</a>
 <LI><a href="#[280]">WM_SetSize</a>
 <LI><a href="#[186]">WM_SetUserClipRect</a>
 <LI><a href="#[16e]">WM_ShowWindow</a>
 <LI><a href="#[27f]">WM_ValidateWindow</a>
 <LI><a href="#[281]">WM__ActivateClipRect</a>
 <LI><a href="#[260]">WM__AddCriticalHandle</a>
 <LI><a href="#[26a]">WM__Client2Screen</a>
 <LI><a href="#[26c]">WM__ClipAtParentBorders</a>
 <LI><a href="#[250]">WM__DeleteAssocTimer</a>
 <LI><a href="#[251]">WM__DetachWindow</a>
 <LI><a href="#[254]">WM__ForEachDesc</a>
 <LI><a href="#[24b]">WM__GetClientRectEx</a>
 <LI><a href="#[23b]">WM__GetClientRectWin</a>
 <LI><a href="#[283]">WM__GetFirstSibling</a>
 <LI><a href="#[27c]">WM__GetFocusedChild</a>
 <LI><a href="#[285]">WM__GetLastSibling</a>
 <LI><a href="#[168]">WM__GetNextIVR</a>
 <LI><a href="#[244]">WM__GetPrevSibling</a>
 <LI><a href="#[24f]">WM__GetTopLevelLayer</a>
 <LI><a href="#[167]">WM__InitIVRSearch</a>
 <LI><a href="#[248]">WM__InsertWindowIntoList</a>
 <LI><a href="#[26d]">WM__Invalidate1Abs</a>
 <LI><a href="#[269]">WM__InvalidateDrawAndDescs</a>
 <LI><a href="#[289]">WM__InvalidateParent</a>
 <LI><a href="#[28a]">WM__InvalidateRect</a>
 <LI><a href="#[246]">WM__InvalidateRectEx</a>
 <LI><a href="#[240]">WM__IsAncestor</a>
 <LI><a href="#[23f]">WM__IsAncestorOrSelf</a>
 <LI><a href="#[284]">WM__IsChild</a>
 <LI><a href="#[11b]">WM__IsEnabled</a>
 <LI><a href="#[262]">WM__IsInModalArea</a>
 <LI><a href="#[2a2]">WM__IsInWindow</a>
 <LI><a href="#[24e]">WM__IsWindow</a>
 <LI><a href="#[273]">WM__MoveWindow</a>
 <LI><a href="#[28c]">WM__Paint</a>
 <LI><a href="#[80]">WM__Paint1</a>
 <LI><a href="#[29e]">WM__RectIsNZ</a>
 <LI><a href="#[267]">WM__RemoveCriticalHandle</a>
 <LI><a href="#[247]">WM__RemoveWindowFromList</a>
 <LI><a href="#[291]">WM__Screen2Client</a>
 <LI><a href="#[27a]">WM__SelectTopLevelLayer</a>
 <LI><a href="#[274]">WM__SendMessage</a>
 <LI><a href="#[264]">WM__SendMessageIfEnabled</a>
 <LI><a href="#[1ba]">WM__SendMessageNoPara</a>
 <LI><a href="#[24a]">WM__SendMsgNoData</a>
 <LI><a href="#[292]">WM__SendPIDMessage</a>
 <LI><a href="#[263]">WM__SendTouchMessage</a>
 <LI><a href="#[231]">WM__UpdateChildPositions</a>
 <LI><a href="#[19d]">emWin_LCD_Init</a>
 <LI><a href="#[9a]">_Color2Index_565</a>
 <LI><a href="#[9c]">_GetIndexMask_565</a>
 <LI><a href="#[9d]">_Color2IndexBulk</a>
 <LI><a href="#[9e]">_Index2ColorBulk</a>
 <LI><a href="#[157]">_PushFreeBlock</a>
 <LI><a href="#[15a]">_RemoveFreeBlock</a>
 <LI><a href="#[156]">_AddFreeMemory</a>
 <LI><a href="#[159]">_RemoveHoles</a>
 <LI><a href="#[293]">_EnlargeBlocks</a>
 <LI><a href="#[153]">_Alloc</a>
 <LI><a href="#[158]">_InitOnce</a>
 <LI><a href="#[19c]">_InitContext</a>
 <LI><a href="#[6c]">_OnExit</a>
 <LI><a href="#[21a]">_GetDevProp</a>
 <LI><a href="#[223]">_GetMaxValue</a>
 <LI><a href="#[a9]">_Log2PhysY_X1Y0S0</a>
 <LI><a href="#[ab]">_Log2PhysY_X1Y1S0</a>
 <LI><a href="#[ad]">_Log2PhysY_X1Y0S1</a>
 <LI><a href="#[af]">_Log2PhysY_X1Y1S1</a>
 <LI><a href="#[b5]">_SetPixelIndex</a>
 <LI><a href="#[b4]">_GetPixelIndex</a>
 <LI><a href="#[b6]">_XorPixel</a>
 <LI><a href="#[b1]">_DrawHLine</a>
 <LI><a href="#[b2]">_DrawVLine</a>
 <LI><a href="#[b3]">_FillRect</a>
 <LI><a href="#[b0]">_DrawBitmap</a>
 <LI><a href="#[7f]">_GetDevFunc_SetRect</a>
 <LI><a href="#[7b]">_GetDevFunc_SetRectOutside</a>
 <LI><a href="#[82]">_ReadPixelCust_16bpp</a>
 <LI><a href="#[83]">_ReadPixelCust_18bpp</a>
 <LI><a href="#[84]">_ReadRectCust_16bpp</a>
 <LI><a href="#[85]">_ReadRectCust_18bpp</a>
 <LI><a href="#[b8]">_GetDevFunc</a>
 <LI><a href="#[76]">_GetDevFunc_Off</a>
 <LI><a href="#[77]">_GetDevFunc_SetVSize</a>
 <LI><a href="#[78]">_GetDevFunc_SetSize</a>
 <LI><a href="#[79]">_GetDevFunc_Init</a>
 <LI><a href="#[7a]">_SetDevFunc</a>
 <LI><a href="#[7c]">_GetDevFunc_On</a>
 <LI><a href="#[b9]">_GetDevProp</a>
 <LI><a href="#[ba]">_GetDevData</a>
 <LI><a href="#[bb]">_GetRect</a>
 <LI><a href="#[b7]">_SetOrg</a>
 <LI><a href="#[ac]">_Log2PhysY_X0Y0S1</a>
 <LI><a href="#[a0]">_Log2PhysX_X0Y0S0</a>
 <LI><a href="#[a2]">_Log2PhysX_X0Y1S0</a>
 <LI><a href="#[a4]">_Log2PhysX_X0Y0S1</a>
 <LI><a href="#[a6]">_Log2PhysX_X0Y1S1</a>
 <LI><a href="#[a8]">_Log2PhysY_X0Y0S0</a>
 <LI><a href="#[aa]">_Log2PhysY_X0Y1S0</a>
 <LI><a href="#[a1]">_Log2PhysX_X1Y0S0</a>
 <LI><a href="#[a3]">_Log2PhysX_X1Y1S0</a>
 <LI><a href="#[a5]">_Log2PhysX_X1Y0S1</a>
 <LI><a href="#[a7]">_Log2PhysX_X1Y1S1</a>
 <LI><a href="#[ae]">_Log2PhysY_X0Y1S1</a>
 <LI><a href="#[65]">_ReadData</a>
 <LI><a href="#[66]">_WriteData</a>
 <LI><a href="#[62]">_FillRect</a>
 <LI><a href="#[61]">_DrawBitmap</a>
 <LI><a href="#[5b]">_SetPhysRAMAddr</a>
 <LI><a href="#[5c]">_SetRect</a>
 <LI><a href="#[5d]">_SetOrientation</a>
 <LI><a href="#[5e]">_ReadPixel_16bpp_B8</a>
 <LI><a href="#[1]">_ReadPixel_16bpp_B16_I</a>
 <LI><a href="#[86]">_SetReg_B8</a>
 <LI><a href="#[88]">_SetReg_B16</a>
 <LI><a href="#[87]">_WritePara_B8</a>
 <LI><a href="#[89]">_WritePara_B16</a>
 <LI><a href="#[60]">_SetInterface</a>
 <LI><a href="#[5f]">_ReadRect_16bpp_B8</a>
 <LI><a href="#[2]">_ReadRect_16bpp_B16_I</a>
 <LI><a href="#[74]">_OnExit</a>
 <LI><a href="#[28e]">_Paint1</a>
 <LI><a href="#[286]">_Findy1</a>
 <LI><a href="#[287]">_Findx0</a>
 <LI><a href="#[288]">_Findx1</a>
 <LI><a href="#[290]">_Paint1Trans</a>
 <LI><a href="#[28f]">_PaintTransChildren</a>
 <LI><a href="#[28d]">WM__PaintWinAndOverlays</a>
 <LI><a href="#[75]">_cbPaintMemDev</a>
 <LI><a href="#[282]">_SetClipRectUserIntersect</a>
 <LI><a href="#[270]">_Invalidate1Abs</a>
 <LI><a href="#[252]">_Exec1Input</a>
 <LI><a href="#[253]">_Exec1Draw</a>
 <LI><a href="#[73]">_cbBackWin</a>
 <LI><a href="#[259]">_GetDialogItem</a>
 <LI><a href="#[109]">_OnButtonPressed</a>
 <LI><a href="#[10a]">_OnButtonReleased</a>
 <LI><a href="#[3]">_OnTouchDefault</a>
 <LI><a href="#[132]">_Paint</a>
 <LI><a href="#[137]">_IncrementBuffer</a>
 <LI><a href="#[127]">_ChangeCharacter</a>
 <LI><a href="#[12c]">_IsSpaceInBuffer</a>
 <LI><a href="#[129]">_DeleteChar</a>
 <LI><a href="#[5]">_Log2VisBuffered</a>
 <LI><a href="#[207]">_DispLine</a>
 <LI><a href="#[6a]">_OnExit</a>
 <LI><a href="#[1d9]">_CreateBuffer</a>
 <LI><a href="#[1da]">_GetBkIndex.isra.0</a>
 <LI><a href="#[1dc]">_GetBkIndexAlpha.isra.2</a>
 <LI><a href="#[1d8]">_GetDeviceRect</a>
 <LI><a href="#[29a]">_FlushBuffer.isra.5</a>
 <LI><a href="#[1db]">_SetBkIndexBuffered</a>
 <LI><a href="#[1dd]">_ReleaseBuffer.isra.6</a>
 <LI><a href="#[14e]">_GetTaskNo</a>
 <LI><a href="#[68]">_OnExit</a>
 <LI><a href="#[bc]">_GetCharCode</a>
 <LI><a href="#[bd]">_GetCharSize</a>
 <LI><a href="#[be]">_CalcSizeOfChar</a>
 <LI><a href="#[bf]">_Encode</a>
 <LI><a href="#[6]">_GetCursorPosX</a>
 <LI><a href="#[8]">_GetCursorCharacter</a>
 <LI><a href="#[7]">_GetCursorPosChar</a>
 <LI><a href="#[c2]">_SetDrawMode</a>
 <LI><a href="#[c0]">_SetColor</a>
 <LI><a href="#[c1]">_SetBkColor</a>
 <LI><a href="#[70]">_OnExit</a>
 <LI><a href="#[d5]">_GetDevData</a>
 <LI><a href="#[d3]">_GetDevFunc</a>
 <LI><a href="#[d2]">_SetOrg</a>
 <LI><a href="#[d6]">_GetRect</a>
 <LI><a href="#[297]">_XY2PTR</a>
 <LI><a href="#[cf]">_GetPixelIndex</a>
 <LI><a href="#[d1]">_XorPixel</a>
 <LI><a href="#[d0]">_SetPixelIndex</a>
 <LI><a href="#[cd]">_DrawVLine</a>
 <LI><a href="#[ce]">_FillRect</a>
 <LI><a href="#[cc]">_DrawHLine</a>
 <LI><a href="#[cb]">_DrawBitmap</a>
 <LI><a href="#[d4]">_GetDevProp</a>
 <LI><a href="#[1c0]">_CreateStaticDevice</a>
 <LI><a href="#[28b]">_MoveDescendents</a>
 <LI><a href="#[27d]">_GetNextChild</a>
 <LI><a href="#[27e]">_GetPrevChild</a>
 <LI><a href="#[c]">_Create</a>
 <LI><a href="#[b]">_Paint</a>
 <LI><a href="#[238]">_EffectRequiresRedraw</a>
 <LI><a href="#[d7]">_Color2Index_M8888I</a>
 <LI><a href="#[d8]">_GetIndexMask_M8888I</a>
 <LI><a href="#[d9]">_Color2IndexBulk_M8888I</a>
 <LI><a href="#[da]">_Index2ColorBulk_M8888I</a>
 <LI><a href="#[dd]">_GetIndexMask_0</a>
 <LI><a href="#[dc]">_Index2Color_0</a>
 <LI><a href="#[db]">_Color2Index_0</a>
 <LI><a href="#[189]">_DrawGradient</a>
 <LI><a href="#[1e8]">_Link</a>
 <LI><a href="#[1e5]">_Unlink</a>
 <LI><a href="#[6f]">_OnExit</a>
 <LI><a href="#[20b]">_GetTwinArcPara</a>
 <LI><a href="#[e8]">_GetDevData</a>
 <LI><a href="#[e6]">_GetDevFunc</a>
 <LI><a href="#[e7]">_GetDevProp</a>
 <LI><a href="#[e5]">_SetOrg</a>
 <LI><a href="#[e9]">_GetRect</a>
 <LI><a href="#[298]">_XY2PTR</a>
 <LI><a href="#[e2]">_GetPixelIndex</a>
 <LI><a href="#[e4]">_XorPixel</a>
 <LI><a href="#[e3]">_SetPixelIndex</a>
 <LI><a href="#[e0]">_DrawVLine</a>
 <LI><a href="#[e1]">_FillRect</a>
 <LI><a href="#[df]">_DrawHLine</a>
 <LI><a href="#[de]">_DrawBitmap</a>
 <LI><a href="#[ea]">GUI_USAGE_BM_AddPixel</a>
 <LI><a href="#[ee]">GUI_USAGE_BM_GetNextDirty</a>
 <LI><a href="#[ed]">_GUI_USAGE_BM_Delete</a>
 <LI><a href="#[ec]">GUI_USAGE_BM_Clear</a>
 <LI><a href="#[eb]">GUI_USAGE_BM_AddHLine</a>
 <LI><a href="#[1ce]">_Convert16</a>
 <LI><a href="#[1cf]">_Convert8</a>
 <LI><a href="#[72]">_cbInvalidateOne</a>
 <LI><a href="#[279]">_Screen2hWin</a>
 <LI><a href="#[275]">WM__ReleaseCapture</a>
 <LI><a href="#[f2]">_DrawDownRect</a>
 <LI><a href="#[f0]">_DrawUpRect</a>
 <LI><a href="#[f1]">_DrawDown</a>
 <LI><a href="#[ef]">_DrawUp</a>
 <LI><a href="#[1d6]">LCD_ReadRectEx</a>
 <LI><a href="#[1c9]">_ClipX</a>
 <LI><a href="#[1ca]">_ClipY</a>
 <LI><a href="#[1c8]">_WriteToActiveAlpha</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[2c]">ADC1_2_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2c]">ADC1_2_IRQHandler</a><BR>
 <LI><a href="#[274]">WM__SendMessage</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[10c]">WM_DefaultProc</a><BR>
 <LI><a href="#[28a]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[28a]">WM__InvalidateRect</a><BR>
 <LI><a href="#[26f]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[26f]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[269]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[269]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[276]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[231]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[28b]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[28b]">_MoveDescendents</a><BR>
 <LI><a href="#[254]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[254]">WM__ForEachDesc</a><BR>
 <LI><a href="#[293]">_EnlargeBlocks</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[153]">_Alloc</a><BR>
 <LI><a href="#[288]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[288]">_Findx1</a><BR>
 <LI><a href="#[287]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[287]">_Findx0</a><BR>
 <LI><a href="#[286]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[286]">_Findy1</a><BR>
 <LI><a href="#[138]">WM_DeleteWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[138]">WM_DeleteWindow</a><BR>
 <LI><a href="#[14a]">GUIPROP__FindChar</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[14a]">GUIPROP__FindChar</a><BR>
 <LI><a href="#[279]">_Screen2hWin</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[279]">_Screen2hWin</a><BR>
 <LI><a href="#[26e]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[26e]">WM_InvalidateWindowAndDescs</a><BR>
 <LI><a href="#[28f]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[28f]">_PaintTransChildren</a><BR>
 <LI><a href="#[259]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[259]">_GetDialogItem</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[2c]">ADC1_2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[49]">ADC3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[59]">BUTTON_Callback</a> from BUTTON.o(.text.BUTTON_Callback) referenced from BUTTON.o(.text.BUTTON_CreateUser)
 <LI><a href="#[98]">BUTTON_CreateIndirect</a> from BUTTON.o(.text.BUTTON_CreateIndirect) referenced 2 times from windowdlg.o(.constdata)
 <LI><a href="#[4]">BUTTON_DrawSkinFlex</a> from BUTTON_SkinFlex.o(.text.BUTTON_DrawSkinFlex) referenced 2 times from BUTTON.o(.data)
 <LI><a href="#[14]">BusFault_Handler</a> from stm32f10x_it.o(i.BusFault_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2f]">CAN1_RX1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[30]">CAN1_SCE_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[25]">DMA1_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[26]">DMA1_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[27]">DMA1_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[28]">DMA1_Channel4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[29]">DMA1_Channel5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2a]">DMA1_Channel6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2b]">DMA1_Channel7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[52]">DMA2_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[53]">DMA2_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[54]">DMA2_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[55]">DMA2_Channel4_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[17]">DebugMon_Handler</a> from stm32f10x_it.o(i.DebugMon_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5a]">EDIT_Callback</a> from EDIT.o(.text.EDIT_Callback) referenced from EDIT.o(.text.EDIT_CreateUser)
 <LI><a href="#[99]">EDIT_CreateIndirect</a> from EDIT.o(.text.EDIT_CreateIndirect) referenced from windowdlg.o(.constdata)
 <LI><a href="#[20]">EXTI0_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[42]">EXTI15_10_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[21]">EXTI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[22]">EXTI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[23]">EXTI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[24]">EXTI4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[31]">EXTI9_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1e]">FLASH_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4a]">FSMC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[90]">GUIDRV_FlexColor_SetFunc66709</a> from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[8f]">GUIDRV_FlexColor_SetMode16bppC0B16</a> from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[63]">GUIDRV_FlexColor__GetPixelIndexNoCache</a> from GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__GetPixelIndexNoCache) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[67]">GUIDRV_FlexColor__SetLog2Phys</a> from GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__SetLog2Phys) referenced from GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__InitOnce)
 <LI><a href="#[64]">GUIDRV_FlexColor__SetPixelIndexNoCache</a> from GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__SetPixelIndexNoCache) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[c7]">GUIMONO_DispChar</a> from GUI_CharM.o(.text.GUIMONO_DispChar) referenced 2 times from F6x8.o(.rodata)
 <LI><a href="#[c8]">GUIMONO_GetCharDistX</a> from GUI_CharM.o(.text.GUIMONO_GetCharDistX) referenced 2 times from F6x8.o(.rodata)
 <LI><a href="#[c9]">GUIMONO_GetFontInfo</a> from GUI_CharM.o(.text.GUIMONO_GetFontInfo) referenced 2 times from F6x8.o(.rodata)
 <LI><a href="#[ca]">GUIMONO_IsInFont</a> from GUI_CharM.o(.text.GUIMONO_IsInFont) referenced 2 times from F6x8.o(.rodata)
 <LI><a href="#[c3]">GUIPROP_DispChar</a> from GUI_CharP.o(.text.GUIPROP_DispChar) referenced 2 times from F13_1.o(.rodata)
 <LI><a href="#[c4]">GUIPROP_GetCharDistX</a> from GUI_CharP.o(.text.GUIPROP_GetCharDistX) referenced 2 times from F13_1.o(.rodata)
 <LI><a href="#[c5]">GUIPROP_GetFontInfo</a> from GUI_CharP.o(.text.GUIPROP_GetFontInfo) referenced 2 times from F13_1.o(.rodata)
 <LI><a href="#[c6]">GUIPROP_IsInFont</a> from GUI_CharP.o(.text.GUIPROP_IsInFont) referenced 2 times from F13_1.o(.rodata)
 <LI><a href="#[81]">GUI_MEMDEV_Paint1Static</a> from GUIDEV_StaticDevices.o(.text.GUI_MEMDEV_Paint1Static) referenced from WM.o(.text._Paint1)
 <LI><a href="#[7e]">GUI_MEMDEV__WriteToActiveAlpha</a> from GUIDEV_WriteToActiveAlpha.o(.text.GUI_MEMDEV__WriteToActiveAlpha) referenced from GUIDEV_32.o(.text._GetDevFunc)
 <LI><a href="#[7d]">GUI_MEMDEV__WriteToActiveOpaque</a> from GUIDEV_WriteToActiveOpaque.o(.text.GUI_MEMDEV__WriteToActiveOpaque) referenced from GUIDEV_16.o(.text._GetDevFunc)
 <LI><a href="#[eb]">GUI_USAGE_BM_AddHLine</a> from GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_AddHLine) referenced from GUIDEV_UsageBM.o(.rodata)
 <LI><a href="#[ea]">GUI_USAGE_BM_AddPixel</a> from GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_AddPixel) referenced from GUIDEV_UsageBM.o(.rodata)
 <LI><a href="#[ec]">GUI_USAGE_BM_Clear</a> from GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_Clear) referenced from GUIDEV_UsageBM.o(.rodata)
 <LI><a href="#[ee]">GUI_USAGE_BM_GetNextDirty</a> from GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_GetNextDirty) referenced from GUIDEV_UsageBM.o(.rodata)
 <LI><a href="#[d]">GUI__MixColors</a> from GUI__Alpha.o(.text.GUI__MixColors) referenced 2 times from GUI__Alpha.o(.data)
 <LI><a href="#[e]">GUI__MixColorsBulk</a> from GUI__Alpha.o(.text.GUI__MixColorsBulk) referenced 2 times from GUI__Alpha.o(.data)
 <LI><a href="#[12]">HardFault_Handler</a> from context_rvds.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3a]">I2C1_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[39]">I2C1_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3c]">I2C2_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3b]">I2C2_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[f]">LCD_AA_MixColors16</a> from LCD_AA.o(.text.LCD_AA_MixColors16) referenced 2 times from LCD_AA.o(.data)
 <LI><a href="#[69]">LCD_DrawHLine</a> from LCD.o(.text.LCD_DrawHLine) referenced from GUI_Core.o(.rodata)
 <LI><a href="#[69]">LCD_DrawHLine</a> from LCD.o(.text.LCD_DrawHLine) referenced from GUI_DrawGradient.o(.text.GUI_DrawGradientV)
 <LI><a href="#[9f]">LCD_DrawPixel</a> from LCD.o(.text.LCD_DrawPixel) referenced from GUI_Core.o(.rodata)
 <LI><a href="#[0]">LCD_GetpPalConvTableBM</a> from LCD_Color.o(.text.LCD_GetpPalConvTableBM) referenced 2 times from GUI_Core.o(.data)
 <LI><a href="#[9b]">LCD_Index2Color_565</a> from GUICC_565.o(.text.LCD_Index2Color_565) referenced from GUICC_565.o(.rodata)
 <LI><a href="#[6e]">LCD_Index2Color_M888</a> from GUICC_M888_Index2Color.o(.text.LCD_Index2Color_M888) referenced from GUI__Alpha.o(.text.GUI__DoAlphaBlending)
 <LI><a href="#[6d]">LCD_Index2Color_M8888I</a> from GUICC_M8888I_Index2Color.o(.text.LCD_Index2Color_M8888I) referenced from GUICC_M8888I.o(.rodata)
 <LI><a href="#[6d]">LCD_Index2Color_M8888I</a> from GUICC_M8888I_Index2Color.o(.text.LCD_Index2Color_M8888I) referenced from GUI__Alpha.o(.text.GUI__DoAlphaBlending)
 <LI><a href="#[6d]">LCD_Index2Color_M8888I</a> from GUICC_M8888I_Index2Color.o(.text.LCD_Index2Color_M8888I) referenced from GUIDEV_WriteToActiveAlpha.o(.text._WriteToActiveAlpha)
 <LI><a href="#[8e]">LcdReadDataMultiple</a> from lcdconf_flexcolor.o(i.LcdReadDataMultiple) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[8c]">LcdWriteData</a> from lcdconf_flexcolor.o(i.LcdWriteData) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[8d]">LcdWriteDataMultiple</a> from lcdconf_flexcolor.o(i.LcdWriteDataMultiple) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[8b]">LcdWriteReg</a> from lcdconf_flexcolor.o(i.LcdWriteReg) referenced from lcdconf_flexcolor.o(i.LCD_X_Config)
 <LI><a href="#[13]">MemManage_Handler</a> from stm32f10x_it.o(i.MemManage_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[11]">NMI_Handler</a> from stm32f10x_it.o(i.NMI_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1b]">PVD_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[18]">PendSV_Handler</a> from context_rvds.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1f]">RCC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[43]">RTCAlarm_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[1d]">RTC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[10]">Reset_Handler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4b]">SDIO_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3d]">SPI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3e]">SPI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4d]">SPI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[16]">SVC_Handler</a> from stm32f10x_it.o(i.SVC_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[19]">SysTick_Handler</a> from board.o(i.SysTick_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[57]">SystemInit</a> from system_stm32f10x.o(i.SystemInit) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[1c]">TAMPER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[32]">TIM1_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[35]">TIM1_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[34]">TIM1_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[33]">TIM1_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[36]">TIM2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[37]">TIM3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[38]">TIM4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4c]">TIM5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[50]">TIM6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[51]">TIM7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[45]">TIM8_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[48]">TIM8_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[47]">TIM8_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[46]">TIM8_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4e]">UART4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4f]">UART5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3f]">USART1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[40]">USART2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[41]">USART3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[44]">USBWakeUp_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2d]">USB_HP_CAN1_TX_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2e]">USB_LP_CAN1_RX0_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[15]">UsageFault_Handler</a> from stm32f10x_it.o(i.UsageFault_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[71]">WINDOW_Callback</a> from WINDOW.o(.text.WINDOW_Callback) referenced from WINDOW.o(.text.WINDOW_CreateUser)
 <LI><a href="#[97]">WINDOW_CreateIndirect</a> from WINDOW.o(.text.WINDOW_CreateIndirect) referenced from windowdlg.o(.constdata)
 <LI><a href="#[6b]">WM_HandlePID</a> from WM_Touch.o(.text.WM_HandlePID) referenced from GUI_PID.o(.text.GUI_PID_StoreState)
 <LI><a href="#[80]">WM__Paint1</a> from WM.o(.text.WM__Paint1) referenced from WM.o(.text._Paint1)
 <LI><a href="#[1a]">WWDG_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[be]">_CalcSizeOfChar</a> from GUI_UC_EncodeNone.o(.text._CalcSizeOfChar) referenced from GUI_UC_EncodeNone.o(.rodata)
 <LI><a href="#[9d]">_Color2IndexBulk</a> from GUICC_565.o(.text._Color2IndexBulk) referenced from GUICC_565.o(.rodata)
 <LI><a href="#[d9]">_Color2IndexBulk_M8888I</a> from GUICC_M8888I.o(.text._Color2IndexBulk_M8888I) referenced from GUICC_M8888I.o(.rodata)
 <LI><a href="#[db]">_Color2Index_0</a> from GUICC_0.o(.text._Color2Index_0) referenced from GUICC_0.o(.rodata)
 <LI><a href="#[9a]">_Color2Index_565</a> from GUICC_565.o(.text._Color2Index_565) referenced from GUICC_565.o(.rodata)
 <LI><a href="#[d7]">_Color2Index_M8888I</a> from GUICC_M8888I.o(.text._Color2Index_M8888I) referenced from GUICC_M8888I.o(.rodata)
 <LI><a href="#[c]">_Create</a> from BUTTON_Skin.o(.text._Create) referenced 2 times from BUTTON_Skin.o(.data)
 <LI><a href="#[b0]">_DrawBitmap</a> from GUIDRV_FlexColor.o(.text._DrawBitmap) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[61]">_DrawBitmap</a> from GUIDRV_FlexColor_16bpp_C0B16.o(.text._DrawBitmap) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[f1]">_DrawDown</a> from WIDGET_Effect_Simple.o(.text._DrawDown) referenced from WIDGET_Effect_Simple.o(.rodata)
 <LI><a href="#[f2]">_DrawDownRect</a> from WIDGET_Effect_Simple.o(.text._DrawDownRect) referenced from WIDGET_Effect_Simple.o(.rodata)
 <LI><a href="#[b1]">_DrawHLine</a> from GUIDRV_FlexColor.o(.text._DrawHLine) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[ef]">_DrawUp</a> from WIDGET_Effect_Simple.o(.text._DrawUp) referenced from WIDGET_Effect_Simple.o(.rodata)
 <LI><a href="#[f0]">_DrawUpRect</a> from WIDGET_Effect_Simple.o(.text._DrawUpRect) referenced from WIDGET_Effect_Simple.o(.rodata)
 <LI><a href="#[b2]">_DrawVLine</a> from GUIDRV_FlexColor.o(.text._DrawVLine) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[bf]">_Encode</a> from GUI_UC_EncodeNone.o(.text._Encode) referenced from GUI_UC_EncodeNone.o(.rodata)
 <LI><a href="#[b3]">_FillRect</a> from GUIDRV_FlexColor.o(.text._FillRect) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[62]">_FillRect</a> from GUIDRV_FlexColor_16bpp_C0B16.o(.text._FillRect) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[ed]">_GUI_USAGE_BM_Delete</a> from GUIDEV_UsageBM.o(.text._GUI_USAGE_BM_Delete) referenced from GUIDEV_UsageBM.o(.rodata)
 <LI><a href="#[bc]">_GetCharCode</a> from GUI_UC_EncodeNone.o(.text._GetCharCode) referenced from GUI_UC_EncodeNone.o(.rodata)
 <LI><a href="#[bd]">_GetCharSize</a> from GUI_UC_EncodeNone.o(.text._GetCharSize) referenced from GUI_UC_EncodeNone.o(.rodata)
 <LI><a href="#[8]">_GetCursorCharacter</a> from GUI__GetCursorPos.o(.text._GetCursorCharacter) referenced 2 times from GUI__GetCursorPos.o(.data)
 <LI><a href="#[7]">_GetCursorPosChar</a> from GUI__GetCursorPos.o(.text._GetCursorPosChar) referenced 2 times from GUI__GetCursorPos.o(.data)
 <LI><a href="#[6]">_GetCursorPosX</a> from GUI__GetCursorPos.o(.text._GetCursorPosX) referenced 2 times from GUI__GetCursorPos.o(.data)
 <LI><a href="#[ba]">_GetDevData</a> from GUIDRV_FlexColor.o(.text._GetDevData) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[b8]">_GetDevFunc</a> from GUIDRV_FlexColor.o(.text._GetDevFunc) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[79]">_GetDevFunc_Init</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_Init) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[76]">_GetDevFunc_Off</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_Off) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[7c]">_GetDevFunc_On</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_On) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[7f]">_GetDevFunc_SetRect</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_SetRect) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc_SetRectOutside)
 <LI><a href="#[7b]">_GetDevFunc_SetRectOutside</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_SetRectOutside) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[78]">_GetDevFunc_SetSize</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_SetSize) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[77]">_GetDevFunc_SetVSize</a> from GUIDRV_FlexColor.o(.text._GetDevFunc_SetVSize) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[b9]">_GetDevProp</a> from GUIDRV_FlexColor.o(.text._GetDevProp) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[dd]">_GetIndexMask_0</a> from GUICC_0.o(.text._GetIndexMask_0) referenced from GUICC_0.o(.rodata)
 <LI><a href="#[9c]">_GetIndexMask_565</a> from GUICC_565.o(.text._GetIndexMask_565) referenced from GUICC_565.o(.rodata)
 <LI><a href="#[d8]">_GetIndexMask_M8888I</a> from GUICC_M8888I.o(.text._GetIndexMask_M8888I) referenced from GUICC_M8888I.o(.rodata)
 <LI><a href="#[b4]">_GetPixelIndex</a> from GUIDRV_FlexColor.o(.text._GetPixelIndex) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[bb]">_GetRect</a> from GUIDRV_FlexColor.o(.text._GetRect) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[9e]">_Index2ColorBulk</a> from GUICC_565.o(.text._Index2ColorBulk) referenced from GUICC_565.o(.rodata)
 <LI><a href="#[da]">_Index2ColorBulk_M8888I</a> from GUICC_M8888I.o(.text._Index2ColorBulk_M8888I) referenced from GUICC_M8888I.o(.rodata)
 <LI><a href="#[dc]">_Index2Color_0</a> from GUICC_0.o(.text._Index2Color_0) referenced from GUICC_0.o(.rodata)
 <LI><a href="#[a0]">_Log2PhysX_X0Y0S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y0S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a4]">_Log2PhysX_X0Y0S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y0S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a2]">_Log2PhysX_X0Y1S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y1S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a6]">_Log2PhysX_X0Y1S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y1S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a1]">_Log2PhysX_X1Y0S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y0S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a5]">_Log2PhysX_X1Y0S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y0S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a3]">_Log2PhysX_X1Y1S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y1S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a7]">_Log2PhysX_X1Y1S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y1S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a8]">_Log2PhysY_X0Y0S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y0S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[ac]">_Log2PhysY_X0Y0S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y0S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[aa]">_Log2PhysY_X0Y1S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y1S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[ae]">_Log2PhysY_X0Y1S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y1S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[a9]">_Log2PhysY_X1Y0S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y0S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[ad]">_Log2PhysY_X1Y0S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y0S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[ab]">_Log2PhysY_X1Y1S0</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y1S0) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[af]">_Log2PhysY_X1Y1S1</a> from GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y1S1) referenced from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[5]">_Log2VisBuffered</a> from GUI_CharLine.o(.text._Log2VisBuffered) referenced 2 times from GUI_CharLine.o(.data)
 <LI><a href="#[68]">_OnExit</a> from GUI_Task.o(.text._OnExit) referenced from GUI_Task.o(.text.GUITASK_Init)
 <LI><a href="#[6a]">_OnExit</a> from GUI_PID.o(.text._OnExit) referenced from GUI_PID.o(.text.GUI_PID_StoreState)
 <LI><a href="#[6c]">_OnExit</a> from GUI_Core.o(.text._OnExit) referenced from GUI_Core.o(.text.GUI__Config)
 <LI><a href="#[6f]">_OnExit</a> from GUI__Alpha.o(.text._OnExit) referenced from GUI__Alpha.o(.text.GUI__GetAlphaBuffer)
 <LI><a href="#[70]">_OnExit</a> from LCD_Color.o(.text._OnExit) referenced from LCD_Color.o(.text.LCD_InitColors)
 <LI><a href="#[74]">_OnExit</a> from WM.o(.text._OnExit) referenced from WM.o(.text.WM_Init)
 <LI><a href="#[3]">_OnTouchDefault</a> from BUTTON.o(.text._OnTouchDefault) referenced 2 times from BUTTON.o(.data)
 <LI><a href="#[b]">_Paint</a> from BUTTON_Skin.o(.text._Paint) referenced 2 times from BUTTON_Skin.o(.data)
 <LI><a href="#[65]">_ReadData</a> from GUIDRV_FlexColor_16bpp_C0B16.o(.text._ReadData) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[82]">_ReadPixelCust_16bpp</a> from GUIDRV_FlexColor.o(.text._ReadPixelCust_16bpp) referenced from GUIDRV_FlexColor.o(.text._SetDevFunc)
 <LI><a href="#[83]">_ReadPixelCust_18bpp</a> from GUIDRV_FlexColor.o(.text._ReadPixelCust_18bpp) referenced from GUIDRV_FlexColor.o(.text._SetDevFunc)
 <LI><a href="#[1]">_ReadPixel_16bpp_B16_I</a> from GUIDRV_FlexColor_Func66709.o(.text._ReadPixel_16bpp_B16_I) referenced 2 times from GUIDRV_FlexColor_Func66709.o(.data)
 <LI><a href="#[5e]">_ReadPixel_16bpp_B8</a> from GUIDRV_FlexColor_Func66709.o(.text._ReadPixel_16bpp_B8) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[84]">_ReadRectCust_16bpp</a> from GUIDRV_FlexColor.o(.text._ReadRectCust_16bpp) referenced from GUIDRV_FlexColor.o(.text._SetDevFunc)
 <LI><a href="#[85]">_ReadRectCust_18bpp</a> from GUIDRV_FlexColor.o(.text._ReadRectCust_18bpp) referenced from GUIDRV_FlexColor.o(.text._SetDevFunc)
 <LI><a href="#[2]">_ReadRect_16bpp_B16_I</a> from GUIDRV_FlexColor_Func66709.o(.text._ReadRect_16bpp_B16_I) referenced 2 times from GUIDRV_FlexColor_Func66709.o(.data)
 <LI><a href="#[5f]">_ReadRect_16bpp_B8</a> from GUIDRV_FlexColor_Func66709.o(.text._ReadRect_16bpp_B8) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[c1]">_SetBkColor</a> from LCD.o(.text._SetBkColor) referenced from LCD.o(.rodata)
 <LI><a href="#[c0]">_SetColor</a> from LCD.o(.text._SetColor) referenced from LCD.o(.rodata)
 <LI><a href="#[7a]">_SetDevFunc</a> from GUIDRV_FlexColor.o(.text._SetDevFunc) referenced from GUIDRV_FlexColor.o(.text._GetDevFunc)
 <LI><a href="#[c2]">_SetDrawMode</a> from LCD.o(.text._SetDrawMode) referenced from LCD.o(.rodata)
 <LI><a href="#[60]">_SetInterface</a> from GUIDRV_FlexColor_Func66709.o(.text._SetInterface) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[b7]">_SetOrg</a> from GUIDRV_FlexColor.o(.text._SetOrg) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[5d]">_SetOrientation</a> from GUIDRV_FlexColor_Func66709.o(.text._SetOrientation) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[5b]">_SetPhysRAMAddr</a> from GUIDRV_FlexColor_Func66709.o(.text._SetPhysRAMAddr) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[b5]">_SetPixelIndex</a> from GUIDRV_FlexColor.o(.text._SetPixelIndex) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[5c]">_SetRect</a> from GUIDRV_FlexColor_Func66709.o(.text._SetRect) referenced from GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
 <LI><a href="#[88]">_SetReg_B16</a> from GUIDRV_FlexColor_Func66709.o(.text._SetReg_B16) referenced from GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
 <LI><a href="#[86]">_SetReg_B8</a> from GUIDRV_FlexColor_Func66709.o(.text._SetReg_B8) referenced from GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
 <LI><a href="#[66]">_WriteData</a> from GUIDRV_FlexColor_16bpp_C0B16.o(.text._WriteData) referenced from GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
 <LI><a href="#[89]">_WritePara_B16</a> from GUIDRV_FlexColor_Func66709.o(.text._WritePara_B16) referenced from GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
 <LI><a href="#[87]">_WritePara_B8</a> from GUIDRV_FlexColor_Func66709.o(.text._WritePara_B8) referenced from GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
 <LI><a href="#[b6]">_XorPixel</a> from GUIDRV_FlexColor.o(.text._XorPixel) referenced 3 times from GUIDRV_FlexColor.o(.rodata)
 <LI><a href="#[58]">__main</a> from entry.o(.ARM.Collect$$$$00000000) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[73]">_cbBackWin</a> from WM.o(.text._cbBackWin) referenced from WM.o(.text.WM_Init)
 <LI><a href="#[8a]">_cbDialog</a> from windowdlg.o(i._cbDialog) referenced from windowdlg.o(i.CreateWindow)
 <LI><a href="#[72]">_cbInvalidateOne</a> from WM_BringToTop.o(.text._cbInvalidateOne) referenced from WM_BringToTop.o(.text.WM_BringToTop)
 <LI><a href="#[75]">_cbPaintMemDev</a> from WM.o(.text._cbPaintMemDev) referenced from WM.o(.text.WM__Paint)
 <LI><a href="#[94]">gui_thread_entry</a> from main.o(i.gui_thread_entry) referenced from main.o(i.main)
 <LI><a href="#[56]">main</a> from components.o(i.$Sub$$main) referenced from entry9a.o(.ARM.Collect$$$$0000000B)
 <LI><a href="#[95]">main_thread_entry</a> from components.o(i.main_thread_entry) referenced from components.o(i.rt_application_init)
 <LI><a href="#[9]">memcpy</a> from memmove.o(.text) referenced 2 times from GUI__Private.o(.data)
 <LI><a href="#[a]">memset</a> from memseta.o(.text) referenced 2 times from GUI__Private.o(.data)
 <LI><a href="#[91]">rt_thread_exit</a> from thread.o(i.rt_thread_exit) referenced from thread.o(i._rt_thread_init)
 <LI><a href="#[96]">rt_thread_idle_entry</a> from idle.o(i.rt_thread_idle_entry) referenced from idle.o(i.rt_thread_idle_init)
 <LI><a href="#[92]">rt_thread_timeout</a> from thread.o(i.rt_thread_timeout) referenced from thread.o(i._rt_thread_init)
 <LI><a href="#[f5]">rti_board_end</a> from components.o(i.rti_board_end) referenced from components.o(.rti_fn.1.end)
 <LI><a href="#[f4]">rti_board_start</a> from components.o(i.rti_board_start) referenced from components.o(.rti_fn.0.end)
 <LI><a href="#[f6]">rti_end</a> from components.o(i.rti_end) referenced from components.o(.rti_fn.6.end)
 <LI><a href="#[f3]">rti_start</a> from components.o(i.rti_start) referenced from components.o(.rti_fn.0)
 <LI><a href="#[93]">touch_thread_entry</a> from main.o(i.touch_thread_entry) referenced from main.o(i.main)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[58]"></a>__main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry.o(.ARM.Collect$$$$00000000))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(.text)
</UL>
<P><STRONG><a name="[322]"></a>_main_stk</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry2.o(.ARM.Collect$$$$00000001))

<P><STRONG><a name="[f7]"></a>_main_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[103]"></a>__main_after_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[323]"></a>_main_clock</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry7b.o(.ARM.Collect$$$$00000008))

<P><STRONG><a name="[324]"></a>_main_cpp_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry8b.o(.ARM.Collect$$$$0000000A))

<P><STRONG><a name="[325]"></a>_main_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry9a.o(.ARM.Collect$$$$0000000B))

<P><STRONG><a name="[326]"></a>__rt_final_cpp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry10a.o(.ARM.Collect$$$$0000000D))

<P><STRONG><a name="[327]"></a>__rt_final_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry11a.o(.ARM.Collect$$$$0000000F))

<P><STRONG><a name="[10]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>ADC1_2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[2c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[49]"></a>ADC3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>DMA1_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>DMA1_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>DMA1_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>DMA1_Channel4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>DMA1_Channel5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>DMA1_Channel6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>DMA1_Channel7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>DMA2_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA2_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>DMA2_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>DMA2_Channel4_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>RTCAlarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1d]"></a>RTC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>TAMPER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>TIM1_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>TIM1_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>TIM1_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>TIM6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM8_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>TIM8_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>TIM8_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>USART1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>USBWakeUp_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>USB_HP_CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>USB_LP_CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2a3]"></a>rt_hw_interrupt_disable</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
<LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_yield
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_leave
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_enter
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_exit_critical
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_enter_critical
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_stop
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_insert_thread
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_detach
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[2dc]"></a>rt_hw_interrupt_enable</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_yield
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_leave
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_enter
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_exit_critical
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_enter_critical
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_stop
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_insert_thread
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_detach
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[303]"></a>rt_hw_context_switch</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>

<P><STRONG><a name="[304]"></a>rt_hw_context_switch_interrupt</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>

<P><STRONG><a name="[18]"></a>PendSV_Handler</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[30c]"></a>rt_hw_context_switch_to</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_scheduler_start
</UL>

<P><STRONG><a name="[328]"></a>rt_hw_interrupt_thread_switch</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, context_rvds.o(.text), UNUSED)

<P><STRONG><a name="[12]"></a>HardFault_Handler</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, context_rvds.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = HardFault_Handler &rArr; rt_hw_hard_fault_exception &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_hard_fault_exception
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[329]"></a>____aeabi_memcpy$ret$move</STRONG> (Thumb, 66 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[32a]"></a>____aeabi_memcpy4$ret$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[32b]"></a>____aeabi_memcpy8$ret$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[32c]"></a>___aeabi_memmove$ret</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[32d]"></a>___aeabi_memmove4$ret</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[32e]"></a>___aeabi_memmove8$ret</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text), UNUSED)

<P><STRONG><a name="[9]"></a>memcpy</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__Private.o(.data)
</UL>
<P><STRONG><a name="[12e]"></a>memmove</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmove.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[fb]"></a>__aeabi_memset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
</UL>

<P><STRONG><a name="[32f]"></a>__aeabi_memset4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[330]"></a>__aeabi_memset8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[fa]"></a>__aeabi_memclr</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[2bc]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[331]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[a]"></a>memset</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, memseta.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memset
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__Private.o(.data)
</UL>
<P><STRONG><a name="[12d]"></a>strlen</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
</UL>

<P><STRONG><a name="[1f9]"></a>memcmp</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[217]"></a>strcpy</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, strcpy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[fc]"></a>__aeabi_fadd</STRONG> (Thumb, 164 bytes, Stack size 16 bytes, fadd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_float_round
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_float_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fsub
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_frsub
</UL>

<P><STRONG><a name="[ff]"></a>__aeabi_fsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, fadd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = __aeabi_fsub &rArr; __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
</UL>
<BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>

<P><STRONG><a name="[100]"></a>__aeabi_frsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, fadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
</UL>

<P><STRONG><a name="[1ed]"></a>__aeabi_fmul</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, fmul.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_fmul
</UL>
<BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[101]"></a>__aeabi_fdiv</STRONG> (Thumb, 124 bytes, Stack size 8 bytes, fdiv.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_fdiv
</UL>
<BR>[Calls]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_float_round
</UL>
<BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>

<P><STRONG><a name="[1ee]"></a>__aeabi_fcmpeq</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, fcmpeq.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>

<P><STRONG><a name="[102]"></a>__aeabi_i2f</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, fflti.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = __aeabi_i2f &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_float_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[1fa]"></a>__aeabi_f2iz</STRONG> (Thumb, 50 bytes, Stack size 0 bytes, ffixi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[332]"></a>__I$use$fp</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, iusefp.o(.text), UNUSED)

<P><STRONG><a name="[fe]"></a>_float_round</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, fepilogue.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fdiv
</UL>

<P><STRONG><a name="[fd]"></a>_float_epilogue</STRONG> (Thumb, 92 bytes, Stack size 4 bytes, fepilogue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = _float_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
</UL>

<P><STRONG><a name="[f8]"></a>__scatterload</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, init.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main_after_scatterload
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_main_scatterload
</UL>

<P><STRONG><a name="[333]"></a>__scatterload_rt2</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, init.o(.text), UNUSED)

<P><STRONG><a name="[334]"></a>__decompress</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[335]"></a>__decompress1</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[59]"></a>BUTTON_Callback</STRONG> (Thumb, 216 bytes, Stack size unknown bytes, BUTTON.o(.text.BUTTON_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = BUTTON_Callback &rArr; WM_DefaultProc &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> BUTTON.o(.text.BUTTON_CreateUser)
</UL>
<P><STRONG><a name="[98]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 70 bytes, Stack size unknown bytes, BUTTON.o(.text.BUTTON_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_SetText &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> windowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[10d]"></a>BUTTON_CreateUser</STRONG> (Thumb, 136 bytes, Stack size unknown bytes, BUTTON.o(.text.BUTTON_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = BUTTON_CreateUser &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[4]"></a>BUTTON_DrawSkinFlex</STRONG> (Thumb, 568 bytes, Stack size unknown bytes, BUTTON_SkinFlex.o(.text.BUTTON_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = BUTTON_DrawSkinFlex &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>
<BR>[Address Reference Count : 1]<UL><LI> BUTTON.o(.data)
</UL>
<P><STRONG><a name="[10e]"></a>BUTTON_SetText</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, BUTTON.o(.text.BUTTON_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = BUTTON_SetText &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[124]"></a>EDIT_AddKey</STRONG> (Thumb, 486 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_AddKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_AddKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[5a]"></a>EDIT_Callback</STRONG> (Thumb, 252 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_Callback &rArr; WM_DefaultProc &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> EDIT.o(.text.EDIT_CreateUser)
</UL>
<P><STRONG><a name="[99]"></a>EDIT_CreateIndirect</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_CreateIndirect &rArr; EDIT_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> windowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[135]"></a>EDIT_CreateUser</STRONG> (Thumb, 172 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_CreateUser &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateIndirect
</UL>

<P><STRONG><a name="[134]"></a>EDIT_SetCursorAtPixel</STRONG> (Thumb, 186 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_SetCursorAtPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_SetCursorAtPixel &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosChar
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[13c]"></a>EDIT_SetText</STRONG> (Thumb, 228 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_SetText &rArr; GUI_ALLOC_FreePtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[136]"></a>EDIT_SetTextAlign</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = EDIT_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateIndirect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[128]"></a>EDIT__SetCursorPos</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, EDIT.o(.text.EDIT__SetCursorPos))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[13d]"></a>GL_SetDefault</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, GUI_Common.o(.text.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GL_SetDefault &rArr; GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[143]"></a>GUIDRV_FlexColor_Config</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIDRV_FlexColor_Config &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[145]"></a>GUIDRV_FlexColor_SetFunc</STRONG> (Thumb, 50 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor_SetFunc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIDRV_FlexColor_SetFunc &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[90]"></a>GUIDRV_FlexColor_SetFunc66709</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIDRV_FlexColor_SetFunc66709 &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[8f]"></a>GUIDRV_FlexColor_SetMode16bppC0B16</STRONG> (Thumb, 104 bytes, Stack size unknown bytes, GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIDRV_FlexColor_SetMode16bppC0B16 &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[63]"></a>GUIDRV_FlexColor__GetPixelIndexNoCache</STRONG> (Thumb, 178 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__GetPixelIndexNoCache))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[144]"></a>GUIDRV_FlexColor__InitOnce</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetMode16bppC0B16
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc66709
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_Config
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_On
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetDevFunc
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_SetSize
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_SetVSize
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Off
</UL>

<P><STRONG><a name="[67]"></a>GUIDRV_FlexColor__SetLog2Phys</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__SetLog2Phys))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__InitOnce)
</UL>
<P><STRONG><a name="[64]"></a>GUIDRV_FlexColor__SetPixelIndexNoCache</STRONG> (Thumb, 136 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text.GUIDRV_FlexColor__SetPixelIndexNoCache))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[c7]"></a>GUIMONO_DispChar</STRONG> (Thumb, 316 bytes, Stack size unknown bytes, GUI_CharM.o(.text.GUIMONO_DispChar))
<BR><BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> F6x8.o(.rodata)
</UL>
<P><STRONG><a name="[c8]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_CharM.o(.text.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 1]<UL><LI> F6x8.o(.rodata)
</UL>
<P><STRONG><a name="[c9]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUI_CharM.o(.text.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 1]<UL><LI> F6x8.o(.rodata)
</UL>
<P><STRONG><a name="[ca]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, GUI_CharM.o(.text.GUIMONO_IsInFont))
<BR>[Address Reference Count : 1]<UL><LI> F6x8.o(.rodata)
</UL>
<P><STRONG><a name="[c3]"></a>GUIPROP_DispChar</STRONG> (Thumb, 236 bytes, Stack size unknown bytes, GUI_CharP.o(.text.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUIPROP_DispChar &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 2]<UL><LI> F13_1.o(.rodata)
<LI> F13_ASCII.o(.rodata)
</UL>
<P><STRONG><a name="[c4]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUI_CharP.o(.text.GUIPROP_GetCharDistX))
<BR><BR>[Calls]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 2]<UL><LI> F13_1.o(.rodata)
<LI> F13_ASCII.o(.rodata)
</UL>
<P><STRONG><a name="[c5]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUI_CharP.o(.text.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 2]<UL><LI> F13_1.o(.rodata)
<LI> F13_ASCII.o(.rodata)
</UL>
<P><STRONG><a name="[c6]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_CharP.o(.text.GUIPROP_IsInFont))
<BR><BR>[Calls]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 2]<UL><LI> F13_1.o(.rodata)
<LI> F13_ASCII.o(.rodata)
</UL>
<P><STRONG><a name="[14a]"></a>GUIPROP__FindChar</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_CharP.o(.text.GUIPROP__FindChar))
<BR><BR>[Calls]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Called By]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[14d]"></a>GUITASK_CopyContext</STRONG> (Thumb, 112 bytes, Stack size unknown bytes, GUI_Task.o(.text.GUITASK_CopyContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUITASK_CopyContext &rArr; memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[14f]"></a>GUITASK_Init</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUI_Task.o(.text.GUITASK_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUITASK_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[152]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[154]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2a7]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[155]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer.isra.6
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[176]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[107]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[108]"></a>GUI_ALLOC_FreePtrArray</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_FreePtrArray))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_FreePtrArray &rArr; GUI_ALLOC_FreePtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[146]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 164 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[15b]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[15e]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[17b]"></a>GUI_ALLOC_Lock</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_Lock))
<BR><BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[105]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[15d]"></a>GUI_ALLOC_Realloc</STRONG> (Thumb, 100 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_Realloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
</UL>

<P><STRONG><a name="[15f]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[17d]"></a>GUI_ALLOC_Unlock</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_Unlock))
<BR><BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[106]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer.isra.6
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[15c]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Alloc.o(.text.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[160]"></a>GUI_CURSOR_SetPositionEx</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, GUI_Cursor.o(.text.GUI_CURSOR_SetPositionEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_CURSOR_SetPositionEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCursorLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[294]"></a>GUI_CalcColorDist</STRONG> (Thumb, 78 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_CalcColorDist))
<BR><BR>[Called By]<UL><LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[164]"></a>GUI_Clear</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[166]"></a>GUI_ClearRect</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI_ClearRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ClearRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
</UL>

<P><STRONG><a name="[169]"></a>GUI_ClearRectEx</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI_ClearRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_ClearRectEx &rArr; GUI_ClearRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
</UL>

<P><STRONG><a name="[16a]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 178 bytes, Stack size unknown bytes, DIALOG.o(.text.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_CreateDialogBox &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocusedWindow
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
</UL>

<P><STRONG><a name="[172]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[173]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[175]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[174]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 132 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_Link))
<BR><BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[177]"></a>GUI_DEVICE_LinkDevices</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_LinkDevices))
<BR><BR>[Calls]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[22a]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_Unlink))
<BR><BR>[Called By]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[1a7]"></a>GUI_DEVICE_UnlinkTaskDevices</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE_UnlinkTaskDevices))
<BR><BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[1af]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Device.o(.text.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[11c]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 50 bytes, Stack size unknown bytes, GUI_DRAW.o(.text.GUI_DRAW__Draw))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[178]"></a>GUI_Delay</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, GUI_Time.o(.text.GUI_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_Delay &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Unlock
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Lock
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[17e]"></a>GUI_DispString</STRONG> (Thumb, 288 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI_DispString))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DispString &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
</UL>
<BR>[Called By]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[184]"></a>GUI_DispStringAt</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI_DispStringAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[121]"></a>GUI_DispStringInRect</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI_DispStringInRect))
<BR><BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[185]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 78 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI_DispStringInRectMax), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[11a]"></a>GUI_DrawGradientV</STRONG> (Thumb, 116 bytes, Stack size unknown bytes, GUI_DrawGradient.o(.text.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DrawGradientV &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[116]"></a>GUI_DrawHLine</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, GUI_DrawLib.o(.text.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DrawHLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[119]"></a>GUI_DrawRect</STRONG> (Thumb, 144 bytes, Stack size unknown bytes, GUI_2DLib.o(.text.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[117]"></a>GUI_DrawVLine</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, GUI_DrawLib.o(.text.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DrawVLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[17a]"></a>GUI_Exec</STRONG> (Thumb, 18 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[18b]"></a>GUI_Exec1</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[118]"></a>GUI_FillRect</STRONG> (Thumb, 84 bytes, Stack size unknown bytes, GUI_DrawLib.o(.text.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_FillRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[18d]"></a>GUI_GetBitmapPixelIndex</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetBitmapPixelIndex))
<BR><BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha.isra.2
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex.isra.0
</UL>

<P><STRONG><a name="[18e]"></a>GUI_GetBitmapPixelIndexEx</STRONG> (Thumb, 136 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetBitmapPixelIndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>

<P><STRONG><a name="[1cb]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>

<P><STRONG><a name="[14c]"></a>GUI_GetBkColor</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
</UL>
<BR>[Called By]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[191]"></a>GUI_GetCharDistX</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_Char.o(.text.GUI_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[192]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_Char.o(.text.GUI_GetCharDistXEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[11e]"></a>GUI_GetClientRect</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[14b]"></a>GUI_GetColor</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
</UL>
<BR>[Called By]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[161]"></a>GUI_GetCursorLayer</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_SelectLayer.o(.text.GUI_GetCursorLayer))
<BR><BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[17f]"></a>GUI_GetFontDistY</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_Char.o(.text.GUI_GetFontDistY))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetFontDistY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
</UL>

<P><STRONG><a name="[195]"></a>GUI_GetLayerPosEx</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_SelectLayer.o(.text.GUI_GetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetLayerPosEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[197]"></a>GUI_GetOrg</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[13a]"></a>GUI_GetStringDistX</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI_GetStringDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
</UL>

<P><STRONG><a name="[198]"></a>GUI_GetTime</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_Time.o(.text.GUI_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_GetTime &rArr; GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>
<BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>

<P><STRONG><a name="[204]"></a>GUI_GetVersionString</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GetVersionString))
<BR><BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[180]"></a>GUI_GetYAdjust</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_Char.o(.text.GUI_GetYAdjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GetYAdjust &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[1cd]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1cc]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[165]"></a>GUI_GotoXY</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[199]"></a>GUI_Init</STRONG> (Thumb, 252 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplaySize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeDisplay
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeDisplay
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gui_thread_entry
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[10f]"></a>GUI_Lock</STRONG> (Thumb, 120 bytes, Stack size unknown bytes, GUI_Task.o(.text.GUI_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocusedWindow
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>

<P><STRONG><a name="[1a8]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUIDEV_Clear.o(.text.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Clear &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1a9]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1aa]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 176 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>
<BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[1ae]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 132 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1b1]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>

<P><STRONG><a name="[1b4]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 368 bytes, Stack size unknown bytes, GUIDEV_Banding.o(.text.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[1bd]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1bf]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 42 bytes, Stack size unknown bytes, GUIDEV_GetDataPtr.o(.text.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1b9]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUIDEV_GetYSize.o(.text.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[81]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUIDEV_StaticDevices.o(.text.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WM.o(.text._Paint1)
</UL>
<P><STRONG><a name="[1bb]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUIDEV_ReduceYSize.o(.text.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_ReduceYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1ad]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 84 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Select &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[1bc]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 100 bytes, Stack size unknown bytes, GUIDEV_SetOrg.o(.text.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1c1]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUIDEV_Write.o(.text.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[1c5]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 112 bytes, Stack size unknown bytes, GUIDEV_Write.o(.text.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
</UL>

<P><STRONG><a name="[1b0]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 292 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[7e]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 304 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveAlpha.o(.text.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClipY
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClipX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[1c6]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUIDEV.o(.text.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[7d]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 1866 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveOpaque.o(.text.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[277]"></a>GUI_MergeRect</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_MergeRect))
<BR><BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[11f]"></a>GUI_MoveRect</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[25f]"></a>GUI_PID_GetState</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, GUI_PID.o(.text.GUI_PID_GetState))
<BR><BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[25e]"></a>GUI_PID_IsEmpty</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_PID.o(.text.GUI_PID_IsEmpty))
<BR><BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1d1]"></a>GUI_PID_StoreState</STRONG> (Thumb, 184 bytes, Stack size unknown bytes, GUI_PID.o(.text.GUI_PID_StoreState))
<BR><BR>[Calls]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[1d3]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_OnKey.o(.text.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_PollKeyMsg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
</UL>
<BR>[Called By]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[1d5]"></a>GUI_ReadRectEx</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, LCD_ReadRect.o(.text.GUI_ReadRectEx))
<BR><BR>[Calls]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[23a]"></a>GUI_RectsIntersect</STRONG> (Thumb, 58 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
</UL>

<P><STRONG><a name="[1d7]"></a>GUI_RestoreContext</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_RestoreContext &rArr; memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[163]"></a>GUI_SPRITE_SetPosition</STRONG> (Thumb, 1204 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text.GUI_SPRITE_SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SPRITE_SetPosition &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer.isra.6
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha.isra.2
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex.isra.0
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[1de]"></a>GUI_SaveContext_W</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_SaveContext_W &rArr; memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[1b2]"></a>GUI_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[1ab]"></a>GUI_SelectLayer</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUI_SelectLayer.o(.text.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SelectLayer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[13e]"></a>GUI_SetBkColor</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[115]"></a>GUI_SetColor</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[141]"></a>GUI_SetDrawMode</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[11d]"></a>GUI_SetFont</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetFont &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[162]"></a>GUI_SetLayerPosEx</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_SelectLayer.o(.text.GUI_SetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetLayerPosEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[142]"></a>GUI_SetLineStyle</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetLineStyle))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetLineStyle &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[1a3]"></a>GUI_SetOrg</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[13f]"></a>GUI_SetPenSize</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[140]"></a>GUI_SetTextAlign</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[120]"></a>GUI_SetTextMode</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI_SetTextMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1d2]"></a>GUI_SignalEvent</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_WaitEvent.o(.text.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>

<P><STRONG><a name="[1e3]"></a>GUI_StoreKey</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI_OnKey.o(.text.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[1e4]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 112 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
</UL>
<BR>[Called By]<UL><LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[1e6]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_GetFlag &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1e7]"></a>GUI_TIMER_Restart</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER_Restart))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_Restart &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
</UL>

<P><STRONG><a name="[1e9]"></a>GUI_TIMER_SetPeriod</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER_SetPeriod))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
</UL>

<P><STRONG><a name="[1ea]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER__GetFirstTimer))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1eb]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUI_Timer.o(.text.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1ec]"></a>GUI_TOUCH_CalcCoefficients</STRONG> (Thumb, 1288 bytes, Stack size unknown bytes, GUI_TOUCH_Calibrate.o(.text.GUI_TOUCH_CalcCoefficients))
<BR><BR>[Stack]<UL><LI>Max Depth = 20 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_CalcCoefficients &rArr; __aeabi_fsub &rArr; __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fcmpeq
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fsub
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fdiv
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
</UL>
<BR>[Called By]<UL><LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
</UL>

<P><STRONG><a name="[1ef]"></a>GUI_TOUCH_Calibrate</STRONG> (Thumb, 188 bytes, Stack size unknown bytes, GUI_TOUCH_DriverAnalog.o(.text.GUI_TOUCH_Calibrate))
<BR><BR>[Stack]<UL><LI>Max Depth = 20 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_Calibrate &rArr; GUI_TOUCH_CalcCoefficients &rArr; __aeabi_fsub &rArr; __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1f0]"></a>GUI_TOUCH_CalibratePoint</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, GUI_TOUCH_Calibrate.o(.text.GUI_TOUCH_CalibratePoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 20 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_CalibratePoint &rArr; GUI_TOUCH_TransformPoint &rArr; __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[1f2]"></a>GUI_TOUCH_Exec</STRONG> (Thumb, 168 bytes, Stack size unknown bytes, GUI_TOUCH_DriverAnalog.o(.text.GUI_TOUCH_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_Exec &rArr; GUI_TOUCH_X_MeasureY &rArr; XPT2046_ReadAdc_Fliter &rArr; XPT2046_WriteCMD &rArr; XPT2046_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateY
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateX
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_GetLayer
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalibratePoint
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;touch_thread_entry
</UL>

<P><STRONG><a name="[1f7]"></a>GUI_TOUCH_GetLayer</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUI_TOUCH_StoreState.o(.text.GUI_TOUCH_GetLayer))
<BR><BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[2bd]"></a>GUI_TOUCH_SetOrientation</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUI_TOUCH_DriverAnalog.o(.text.GUI_TOUCH_SetOrientation))
<BR><BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1f8]"></a>GUI_TOUCH_StoreStateEx</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, GUI_TOUCH.o(.text.GUI_TOUCH_StoreStateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 12 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_StoreStateEx &rArr; memcmp
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[1f1]"></a>GUI_TOUCH_TransformPoint</STRONG> (Thumb, 144 bytes, Stack size unknown bytes, GUI_TOUCH_Calibrate.o(.text.GUI_TOUCH_TransformPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 20 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_TransformPoint &rArr; __aeabi_fadd &rArr; _float_epilogue
</UL>
<BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2iz
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
</UL>
<BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalibratePoint
</UL>

<P><STRONG><a name="[12f]"></a>GUI_UC_Encode</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC_Encode))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_UC_Encode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[126]"></a>GUI_UC_GetCharCode</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC_GetCharCode))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorCharacter
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[1fb]"></a>GUI_UC_GetCharSize</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC_GetCharSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
</UL>

<P><STRONG><a name="[12b]"></a>GUI_UC__CalcSizeOfChar</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC__CalcSizeOfChar))
<BR><BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[20d]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC__GetCharCodeInc))
<BR><BR>[Called By]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[29b]"></a>GUI_UC__NumBytes2NumChars</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC__NumBytes2NumChars))
<BR><BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
</UL>

<P><STRONG><a name="[125]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI_UC__NumChars2NumBytes))
<BR><BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
</UL>

<P><STRONG><a name="[296]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 38 bytes, Stack size unknown bytes, GUIDEV_Usage.o(.text.GUI_USAGE_AddRect))
<BR><BR>[Called By]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[1c7]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1b3]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 50 bytes, Stack size unknown bytes, GUIDEV_Usage.o(.text.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[112]"></a>GUI_Unlock</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Task.o(.text.GUI_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = GUI_Unlock &rArr; GUI_X_Unlock &rArr; rt_mutex_release &rArr; rt_thread_control &rArr; rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocusedWindow
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>

<P><STRONG><a name="[1fd]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUI__Alpha.o(.text.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1ff]"></a>GUI__AlphaPreserveTrans</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_SetAlpha.o(.text.GUI__AlphaPreserveTrans))
<BR><BR>[Calls]<UL><LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetOrMask
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[201]"></a>GUI__CalcTextRect</STRONG> (Thumb, 144 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__CalcTextRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[295]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 366 bytes, Stack size unknown bytes, GUI__CompactPixelIndices.o(.text.GUI__CompactPixelIndices))
<BR><BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer.isra.5
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
</UL>

<P><STRONG><a name="[202]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUI__CompactPixelIndices.o(.text.GUI__CompactPixelIndicesEx))
<BR><BR>[Calls]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[19a]"></a>GUI__Config</STRONG> (Thumb, 148 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetVersionString
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[203]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 406 bytes, Stack size unknown bytes, GUI__CompactPixelIndices.o(.text.GUI__ConvertColor2Index))
<BR><BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[183]"></a>GUI__DispLine</STRONG> (Thumb, 168 bytes, Stack size unknown bytes, GUI_CharLine.o(.text.GUI__DispLine))
<BR><BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[188]"></a>GUI__DispStringInRect</STRONG> (Thumb, 332 bytes, Stack size unknown bytes, GUI_DispString.o(.text.GUI__DispStringInRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[209]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 452 bytes, Stack size unknown bytes, GUI__Alpha.o(.text.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[114]"></a>GUI__DrawTwinArc4</STRONG> (Thumb, 480 bytes, Stack size unknown bytes, GUI__DrawTwinArc.o(.text.GUI__DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[20a]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 380 bytes, Stack size unknown bytes, GUI__ExpandPixelIndices.o(.text.GUI__ExpandPixelIndicesEx))
<BR><BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[1fe]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 184 bytes, Stack size unknown bytes, GUI__Alpha.o(.text.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[29f]"></a>GUI__GetCursorCharacter</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text.GUI__GetCursorCharacter))
<BR><BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[13b]"></a>GUI__GetCursorPosChar</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text.GUI__GetCursorPosChar))
<BR><BR>[Called By]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[2a0]"></a>GUI__GetCursorPosX</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text.GUI__GetCursorPosX))
<BR><BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[182]"></a>GUI__GetLineDistX</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, GUI_CharLine.o(.text.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[181]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUI_CharLine.o(.text.GUI__GetLineNumChars))
<BR><BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[12a]"></a>GUI__GetNumChars</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_UC.o(.text.GUI__GetNumChars))
<BR><BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[20e]"></a>GUI__GetOverlap</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI_CharLine.o(.text.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[208]"></a>GUI__HandleEOLine</STRONG> (Thumb, 38 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__HandleEOLine), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[26b]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>

<P><STRONG><a name="[187]"></a>GUI__IntersectRects</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__IntersectRects))
<BR><BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
</UL>

<P><STRONG><a name="[20f]"></a>GUI__InvertRectColors</STRONG> (Thumb, 84 bytes, Stack size unknown bytes, GUI_Common.o(.text.GUI__InvertRectColors))
<BR><BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelIndex
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[213]"></a>GUI__ManageCache</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUI__ManageCache.o(.text.GUI__ManageCache))
<BR><BR>[Calls]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[214]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 220 bytes, Stack size unknown bytes, GUI__ManageCache.o(.text.GUI__ManageCacheEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[d]"></a>GUI__MixColors</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUI__Alpha.o(.text.GUI__MixColors))
<BR>[Address Reference Count : 1]<UL><LI> GUI__Alpha.o(.data)
</UL>
<P><STRONG><a name="[e]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 132 bytes, Stack size unknown bytes, GUI__Alpha.o(.text.GUI__MixColorsBulk))
<BR>[Address Reference Count : 1]<UL><LI> GUI__Alpha.o(.data)
</UL>
<P><STRONG><a name="[23c]"></a>GUI__ReduceRect</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[150]"></a>GUI__RegisterExit</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_Core.o(.text.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[122]"></a>GUI__SetText</STRONG> (Thumb, 124 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_FreePtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>

<P><STRONG><a name="[299]"></a>GUI__memset16</STRONG> (Thumb, 100 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__memset16))
<BR><BR>[Called By]<UL><LI><a href="#[62]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[29d]"></a>GUI__sqrt32</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__sqrt32))
<BR><BR>[Called By]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>

<P><STRONG><a name="[218]"></a>GUI__strcmp</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[215]"></a>GUI__strcmp_hp</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__strcmp_hp))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[216]"></a>GUI__strlen</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI__Private.o(.text.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[f]"></a>LCD_AA_MixColors16</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, LCD_AA.o(.text.LCD_AA_MixColors16))
<BR>[Address Reference Count : 1]<UL><LI> LCD_AA.o(.data)
</UL>
<P><STRONG><a name="[200]"></a>LCD_AA_SetOrMask</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_AA.o(.text.LCD_AA_SetOrMask))
<BR><BR>[Called By]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
</UL>

<P><STRONG><a name="[211]"></a>LCD_Color2Index</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, LCD.o(.text.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__InvertRectColors
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
</UL>

<P><STRONG><a name="[148]"></a>LCD_DrawBitmap</STRONG> (Thumb, 548 bytes, Stack size unknown bytes, LCD.o(.text.LCD_DrawBitmap))
<BR><BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[69]"></a>LCD_DrawHLine</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, LCD.o(.text.LCD_DrawHLine))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>
<BR>[Address Reference Count : 2]<UL><LI> GUI_Core.o(.rodata)
<LI> GUI_DrawGradient.o(.text.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[9f]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, LCD.o(.text.LCD_DrawPixel))
<BR>[Address Reference Count : 1]<UL><LI> GUI_Core.o(.rodata)
</UL>
<P><STRONG><a name="[18a]"></a>LCD_DrawVLine</STRONG> (Thumb, 84 bytes, Stack size unknown bytes, LCD.o(.text.LCD_DrawVLine))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
</UL>

<P><STRONG><a name="[149]"></a>LCD_FillRect</STRONG> (Thumb, 88 bytes, Stack size unknown bytes, LCD.o(.text.LCD_FillRect))
<BR><BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[219]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetBitsPerPixelEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[18f]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetColorIndex.o(.text.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[194]"></a>LCD_GetColorIndex</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetColorIndex.o(.text.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[21b]"></a>LCD_GetMirrorXEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetMirrorXEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[21c]"></a>LCD_GetMirrorYEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetMirrorYEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[21d]"></a>LCD_GetNumColors</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetNumColors))
<BR><BR>[Calls]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
</UL>
<BR>[Called By]<UL><LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
</UL>

<P><STRONG><a name="[21e]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetNumColorsEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[21f]"></a>LCD_GetNumLayers</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, LCD_GetNumDisplays.o(.text.LCD_GetNumLayers))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[220]"></a>LCD_GetPalette</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetPalette))
<BR><BR>[Calls]<UL><LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
</UL>

<P><STRONG><a name="[221]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetPaletteEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[210]"></a>LCD_GetPixelIndex</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, LCD_GetP.o(.text.LCD_GetPixelIndex))
<BR><BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__InvertRectColors
</UL>

<P><STRONG><a name="[196]"></a>LCD_GetPosEx</STRONG> (Thumb, 50 bytes, Stack size unknown bytes, LCD_Set.o(.text.LCD_GetPosEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
</UL>

<P><STRONG><a name="[222]"></a>LCD_GetSwapXYEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetSwapXYEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1b7]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetVXSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[20c]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetVXSizeMax))
<BR><BR>[Calls]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[1b8]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetVYSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[224]"></a>LCD_GetXSize</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetXSize))
<BR><BR>[Calls]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[19e]"></a>LCD_GetXSizeDisplay</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetXSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1b5]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetXSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1a0]"></a>LCD_GetXSizeMax</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetXSizeMax))
<BR><BR>[Calls]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[225]"></a>LCD_GetYSize</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetYSize))
<BR><BR>[Calls]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[19f]"></a>LCD_GetYSizeDisplay</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetYSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1b6]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetYSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1a1]"></a>LCD_GetYSizeMax</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_GetYSizeMax))
<BR><BR>[Calls]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[0]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, LCD_Color.o(.text.LCD_GetpPalConvTableBM))
<BR>[Address Reference Count : 1]<UL><LI> GUI_Core.o(.data)
</UL>
<P><STRONG><a name="[226]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, LCD_Color.o(.text.LCD_GetpPalConvTableUncached), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>

<P><STRONG><a name="[190]"></a>LCD_Index2Color</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, LCD.o(.text.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__InvertRectColors
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[9b]"></a>LCD_Index2Color_565</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, GUICC_565.o(.text.LCD_Index2Color_565))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_565.o(.rodata)
</UL>
<P><STRONG><a name="[6e]"></a>LCD_Index2Color_M888</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUICC_M888_Index2Color.o(.text.LCD_Index2Color_M888))
<BR>[Address Reference Count : 1]<UL><LI> GUI__Alpha.o(.text.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[6d]"></a>LCD_Index2Color_M8888I</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, GUICC_M8888I_Index2Color.o(.text.LCD_Index2Color_M8888I))
<BR>[Address Reference Count : 3]<UL><LI> GUICC_M8888I.o(.rodata)
<LI> GUI__Alpha.o(.text.GUI__DoAlphaBlending)
<LI> GUIDEV_WriteToActiveAlpha.o(.text._WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[227]"></a>LCD_InitColors</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, LCD_Color.o(.text.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[228]"></a>LCD_InitLUT</STRONG> (Thumb, 136 bytes, Stack size unknown bytes, LCD_Color.o(.text.LCD_InitLUT))
<BR><BR>[Calls]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[1df]"></a>LCD_SelectLCD</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, LCD_SelectLCD.o(.text.LCD_SelectLCD))
<BR><BR>[Calls]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[1e0]"></a>LCD_SetBkColor</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[22f]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
</UL>

<P><STRONG><a name="[22b]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, LCD_SetClipRectEx.o(.text.LCD_SetClipRectEx))
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[1c4]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
</UL>

<P><STRONG><a name="[1e1]"></a>LCD_SetColor</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[22e]"></a>LCD_SetColorIndex</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
</UL>

<P><STRONG><a name="[1a2]"></a>LCD_SetDisplaySize</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD_SetDisplaySize))
<BR><BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[147]"></a>LCD_SetDrawMode</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[229]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, LCD_Set.o(.text.LCD_SetLUTEntryEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[212]"></a>LCD_SetPixelIndex</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, LCD.o(.text.LCD_SetPixelIndex))
<BR><BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__InvertRectColors
</UL>

<P><STRONG><a name="[1e2]"></a>LCD_SetPosEx</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, LCD_Set.o(.text.LCD_SetPosEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
</UL>

<P><STRONG><a name="[22c]"></a>LCD_SetSizeEx</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, LCD_Set.o(.text.LCD_SetSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[22d]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, LCD_Set.o(.text.LCD_SetVSizeEx))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1c3]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, LCD_UpdateColorIndices.o(.text.LCD_UpdateColorIndices))
<BR><BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[1d0]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 472 bytes, Stack size unknown bytes, LCD.o(.text.LCD__DrawBitmap_1bpp))
<BR><BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[230]"></a>LCD__GetBPP</STRONG> (Thumb, 126 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[1be]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, LCD_GetEx.o(.text.LCD__GetBPPDevice))
<BR><BR>[Calls]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[10b]"></a>WIDGET_AndState</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET_AndState))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WIDGET_AndState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[104]"></a>WIDGET_HandleActive</STRONG> (Thumb, 330 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WIDGET_HandleActive &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[16d]"></a>WIDGET_OrState</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WIDGET_OrState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>

<P><STRONG><a name="[234]"></a>WIDGET_SetState</STRONG> (Thumb, 46 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WIDGET_SetState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[2a1]"></a>WIDGET__EFFECT_DrawDown</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__EFFECT_DrawDown))
<BR><BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[236]"></a>WIDGET__EFFECT_DrawDownRect</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__EFFECT_DrawDownRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[239]"></a>WIDGET__FillStringInRect</STRONG> (Thumb, 272 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__FillStringInRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[235]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__GetInsideRect))
<BR><BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[111]"></a>WIDGET__Init</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[237]"></a>WIDGET__RotateRect90</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, WIDGET.o(.text.WIDGET__RotateRect90), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[71]"></a>WINDOW_Callback</STRONG> (Thumb, 290 bytes, Stack size unknown bytes, WINDOW.o(.text.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WINDOW_Callback &rArr; WM_DefaultProc &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WINDOW.o(.text.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[97]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, WINDOW.o(.text.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> windowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[242]"></a>WINDOW_CreateUser</STRONG> (Thumb, 112 bytes, Stack size unknown bytes, WINDOW.o(.text.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WINDOW_CreateUser &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[1ac]"></a>WM_Activate</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, WM.o(.text.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[243]"></a>WM_BringToBottom</STRONG> (Thumb, 144 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_BringToBottom &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[233]"></a>WM_BringToTop</STRONG> (Thumb, 128 bytes, Stack size unknown bytes, WM_BringToTop.o(.text.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_BringToTop &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
</UL>
<BR>[Called By]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[110]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 360 bytes, Stack size unknown bytes, WM.o(.text.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_CreateWindowAsChild &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[1c2]"></a>WM_Deactivate</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, WM.o(.text.WM_Deactivate))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_Deactivate &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[10c]"></a>WM_DefaultProc</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, WM.o(.text.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_DefaultProc &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>

<P><STRONG><a name="[24d]"></a>WM_DeleteTimer</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, WM_Timer.o(.text.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_DeleteTimer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[138]"></a>WM_DeleteWindow</STRONG> (Thumb, 292 bytes, Stack size unknown bytes, WM.o(.text.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_DeleteWindow &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[18c]"></a>WM_Exec</STRONG> (Thumb, 136 bytes, Stack size unknown bytes, WM.o(.text.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_Exec &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>
<BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[249]"></a>WM_ForEachDesc</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_ForEachDesc &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[25c]"></a>WM_GetActiveWindow</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, WM.o(.text.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>

<P><STRONG><a name="[193]"></a>WM_GetClientRect</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetClientRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[255]"></a>WM_GetClientRectEx</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>

<P><STRONG><a name="[16c]"></a>WM_GetClientWindow</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[16b]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[278]"></a>WM_GetDesktopWindowEx</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetDesktopWindowEx))
<BR><BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
</UL>

<P><STRONG><a name="[257]"></a>WM_GetDialogItem</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetDialogItem &rArr; WM_GetId &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[25a]"></a>WM_GetFirstChild</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetFirstChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>

<P><STRONG><a name="[170]"></a>WM_GetFocusedWindow</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetFocusedWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetFocusedWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[258]"></a>WM_GetId</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[245]"></a>WM_GetParent</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[25b]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowOrgX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[139]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WM_GetWindowSize.o(.text.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[25d]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WM_GetWindowSize.o(.text.WM_GetWindowSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[6b]"></a>WM_HandlePID</STRONG> (Thumb, 928 bytes, Stack size unknown bytes, WM_Touch.o(.text.WM_HandlePID))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_HandlePID &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_IsEmpty
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveCriticalHandle
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_PID__SetPrevState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI_PID.o(.text.GUI_PID_StoreState)
</UL>
<P><STRONG><a name="[23e]"></a>WM_HasFocus</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[1a4]"></a>WM_Init</STRONG> (Thumb, 240 bytes, Stack size unknown bytes, WM.o(.text.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[268]"></a>WM_InvalidateRect</STRONG> (Thumb, 130 bytes, Stack size unknown bytes, WM.o(.text.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_InvalidateRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>
<BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[123]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, WM.o(.text.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[26e]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[26f]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 100 bytes, Stack size unknown bytes, WM.o(.text.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
</UL>
<BR>[Called By]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[271]"></a>WM_IsFocusable</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_IsFocusable))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_IsFocusable &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[23d]"></a>WM_IsWindow</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[272]"></a>WM_MoveWindow</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, WM_Move.o(.text.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_MoveWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[130]"></a>WM_NotifyParent</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1d4]"></a>WM_OnKey</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_OnKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[266]"></a>WM_PID__SetPrevState</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM_PID__GetPrevState.o(.text.WM_PID__SetPrevState))
<BR><BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[265]"></a>WM_ReleaseCapture</STRONG> (Thumb, 18 bytes, Stack size unknown bytes, WM_SetCapture.o(.text.WM_ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_ReleaseCapture &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[276]"></a>WM_ResizeWindow</STRONG> (Thumb, 264 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[133]"></a>WM_RestartTimer</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WM_Timer.o(.text.WM_RestartTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_RestartTimer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
</UL>
<BR>[Called By]<UL><LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[261]"></a>WM_Screen2hWin</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, WM_Screen2Win.o(.text.WM_Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_Screen2hWin &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindowEx
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[131]"></a>WM_SelectWindow</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, WM.o(.text.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SelectWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[256]"></a>WM_SendMessage</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, WM.o(.text.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
</UL>

<P><STRONG><a name="[16f]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[24c]"></a>WM_SendToParent</STRONG> (Thumb, 38 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[27b]"></a>WM_SetDefault</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM.o(.text.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[232]"></a>WM_SetFocus</STRONG> (Thumb, 168 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetFocus &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[171]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 100 bytes, Stack size unknown bytes, WM_SetFocusOnNextChild.o(.text.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetFocusOnNextChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocusedChild
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[241]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 66 bytes, Stack size unknown bytes, WM_SetFocusOnPrevChild.o(.text.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocusable
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocusedChild
</UL>
<BR>[Called By]<UL><LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[113]"></a>WM_SetHasTrans</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, WM_SetTrans.o(.text.WM_SetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetHasTrans &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[280]"></a>WM_SetSize</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[186]"></a>WM_SetUserClipRect</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_SetUserClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_SetUserClipRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[16e]"></a>WM_ShowWindow</STRONG> (Thumb, 50 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_ShowWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[27f]"></a>WM_ValidateWindow</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WM_Lib.o(.text.WM_ValidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM_ValidateWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[281]"></a>WM__ActivateClipRect</STRONG> (Thumb, 72 bytes, Stack size unknown bytes, WM.o(.text.WM__ActivateClipRect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>
<BR>[Called By]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
</UL>

<P><STRONG><a name="[260]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[26a]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, WM.o(.text.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[26c]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 88 bytes, Stack size unknown bytes, WM.o(.text.WM__ClipAtParentBorders))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
</UL>
<BR>[Called By]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[250]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 82 bytes, Stack size unknown bytes, WM_Timer.o(.text.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__DeleteAssocTimer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[251]"></a>WM__DetachWindow</STRONG> (Thumb, 42 bytes, Stack size unknown bytes, WM.o(.text.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[254]"></a>WM__ForEachDesc</STRONG> (Thumb, 42 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__ForEachDesc))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[24b]"></a>WM__GetClientRectEx</STRONG> (Thumb, 34 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__GetClientRectEx))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[23b]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, WM.o(.text.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>

<P><STRONG><a name="[283]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[27c]"></a>WM__GetFocusedChild</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__GetFocusedChild))
<BR><BR>[Calls]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[285]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__GetLastSibling))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[168]"></a>WM__GetNextIVR</STRONG> (Thumb, 388 bytes, Stack size unknown bytes, WM.o(.text.WM__GetNextIVR))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[244]"></a>WM__GetPrevSibling</STRONG> (Thumb, 38 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[24f]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, WM.o(.text.WM__GetTopLevelLayer))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>

<P><STRONG><a name="[167]"></a>WM__InitIVRSearch</STRONG> (Thumb, 256 bytes, Stack size unknown bytes, WM.o(.text.WM__InitIVRSearch))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[248]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 172 bytes, Stack size unknown bytes, WM.o(.text.WM__InsertWindowIntoList))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[26d]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, WM.o(.text.WM__Invalidate1Abs))
<BR><BR>[Calls]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[269]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, WM.o(.text.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>

<P><STRONG><a name="[289]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size unknown bytes, WM.o(.text.WM__InvalidateParent))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[28a]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size unknown bytes, WM.o(.text.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>
<BR>[Called By]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[246]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, WM.o(.text.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
</UL>

<P><STRONG><a name="[240]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__IsAncestor))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>

<P><STRONG><a name="[23f]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__IsAncestorOrSelf))
<BR><BR>[Calls]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[284]"></a>WM__IsChild</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__IsChild))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocusedChild
</UL>

<P><STRONG><a name="[11b]"></a>WM__IsEnabled</STRONG> (Thumb, 18 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__IsEnabled))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
</UL>

<P><STRONG><a name="[262]"></a>WM__IsInModalArea</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, WM_Touch.o(.text.WM__IsInModalArea))
<BR><BR>[Calls]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2a2]"></a>WM__IsInWindow</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, WM_Screen2Win.o(.text.WM__IsInWindow))
<BR><BR>[Called By]<UL><LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[24e]"></a>WM__IsWindow</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, WM.o(.text.WM__IsWindow))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[273]"></a>WM__MoveWindow</STRONG> (Thumb, 168 bytes, Stack size unknown bytes, WM_Move.o(.text.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[28c]"></a>WM__Paint</STRONG> (Thumb, 180 bytes, Stack size unknown bytes, WM.o(.text.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Draw
</UL>

<P><STRONG><a name="[80]"></a>WM__Paint1</STRONG> (Thumb, 148 bytes, Stack size unknown bytes, WM.o(.text.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__Paint1 &rArr; WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WM.o(.text._Paint1)
</UL>
<P><STRONG><a name="[29e]"></a>WM__RectIsNZ</STRONG> (Thumb, 34 bytes, Stack size unknown bytes, WM.o(.text.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[267]"></a>WM__RemoveCriticalHandle</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__RemoveCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[247]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, WM.o(.text.WM__RemoveWindowFromList))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[291]"></a>WM__Screen2Client</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__Screen2Client), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[27a]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WM.o(.text.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[274]"></a>WM__SendMessage</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__SendMessage))
<BR><BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>

<P><STRONG><a name="[264]"></a>WM__SendMessageIfEnabled</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__SendMessageIfEnabled))
<BR><BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>

<P><STRONG><a name="[1ba]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = WM__SendMessageNoPara &rArr; memset
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[24a]"></a>WM__SendMsgNoData</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, WM.o(.text.WM__SendMsgNoData))
<BR><BR>[Calls]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[292]"></a>WM__SendPIDMessage</STRONG> (Thumb, 66 bytes, Stack size unknown bytes, WM_Touch.o(.text.WM__SendPIDMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__SendPIDMessage &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
</UL>

<P><STRONG><a name="[263]"></a>WM__SendTouchMessage</STRONG> (Thumb, 58 bytes, Stack size unknown bytes, WM_Touch.o(.text.WM__SendTouchMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[231]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 236 bytes, Stack size unknown bytes, WM__Private.o(.text.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[19d]"></a>emWin_LCD_Init</STRONG> (Thumb, 164 bytes, Stack size unknown bytes, LCD.o(.text.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = emWin_LCD_Init &rArr; GUI_SelectLayer &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[56]"></a>main</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, components.o(i.$Sub$$main))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = main &rArr; rtthread_startup &rArr; rt_application_init &rArr; rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Address Reference Count : 1]<UL><LI> entry9a.o(.ARM.Collect$$$$0000000B)
</UL>
<P><STRONG><a name="[14]"></a>BusFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.BusFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2a5]"></a>CreateWindow</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, windowdlg.o(i.CreateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = CreateWindow &rArr; GUI_CreateDialogBox &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[17]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.DebugMon_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2b5]"></a>GPIO_Init</STRONG> (Thumb, 278 bytes, Stack size 24 bytes, stm32f10x_gpio.o(i.GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Config
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_GPIO_SPI_Config
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GPIO_Config
</UL>

<P><STRONG><a name="[2b4]"></a>GPIO_PinRemapConfig</STRONG> (Thumb, 138 bytes, Stack size 20 bytes, stm32f10x_gpio.o(i.GPIO_PinRemapConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_PinRemapConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GPIO_Config
</UL>

<P><STRONG><a name="[2cc]"></a>GPIO_ReadInputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_ReadInputDataBit))
<BR><BR>[Called By]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadAdc_Fliter
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadCMD
</UL>

<P><STRONG><a name="[2b0]"></a>GPIO_ResetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_ResetBits))
<BR><BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_WriteCMD
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadCMD
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_GPIO_SPI_Config
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_BackLed_Control
</UL>

<P><STRONG><a name="[2b1]"></a>GPIO_SetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_SetBits))
<BR><BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_WriteCMD
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadCMD
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_BackLed_Control
</UL>

<P><STRONG><a name="[1f6]"></a>GUI_TOUCH_X_ActivateX</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_analog.o(i.GUI_TOUCH_X_ActivateX))
<BR><BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[1f4]"></a>GUI_TOUCH_X_ActivateY</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_analog.o(i.GUI_TOUCH_X_ActivateY))
<BR><BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[1f5]"></a>GUI_TOUCH_X_MeasureX</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, gui_x_touch_analog.o(i.GUI_TOUCH_X_MeasureX))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_TOUCH_X_MeasureX &rArr; XPT2046_ReadAdc_Fliter &rArr; XPT2046_WriteCMD &rArr; XPT2046_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadAdc_Fliter
</UL>
<BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[1f3]"></a>GUI_TOUCH_X_MeasureY</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, gui_x_touch_analog.o(i.GUI_TOUCH_X_MeasureY))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_TOUCH_X_MeasureY &rArr; XPT2046_ReadAdc_Fliter &rArr; XPT2046_WriteCMD &rArr; XPT2046_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadAdc_Fliter
</UL>
<BR>[Called By]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[205]"></a>GUI_X_Config</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guiconf.o(i.GUI_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[17c]"></a>GUI_X_Delay</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_x_rt-thread.o(i.GUI_X_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GUI_X_Delay &rArr; rt_thread_delay &rArr; rt_thread_sleep &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delay
</UL>
<BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[1a5]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_x_rt-thread.o(i.GUI_X_GetTaskId))
<BR><BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>

<P><STRONG><a name="[179]"></a>GUI_X_GetTime</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_rt-thread.o(i.GUI_X_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_get
</UL>
<BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
</UL>

<P><STRONG><a name="[19b]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_rt-thread.o(i.GUI_X_Init))
<BR><BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[151]"></a>GUI_X_InitOS</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_x_rt-thread.o(i.GUI_X_InitOS))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_create
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_create
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[1a6]"></a>GUI_X_Lock</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_x_rt-thread.o(i.GUI_X_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>
<BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[1fc]"></a>GUI_X_Unlock</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_x_rt-thread.o(i.GUI_X_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_X_Unlock &rArr; rt_mutex_release &rArr; rt_thread_control &rArr; rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
</UL>

<P><STRONG><a name="[2af]"></a>ILI9341_BackLed_Control</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_BackLed_Control))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ILI9341_BackLed_Control
</UL>
<BR>[Calls]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Init
</UL>

<P><STRONG><a name="[2b6]"></a>ILI9341_GramScan</STRONG> (Thumb, 172 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_GramScan))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ILI9341_GramScan
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Data
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Init
</UL>

<P><STRONG><a name="[2b9]"></a>ILI9341_Init</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = ILI9341_Init &rArr; ILI9341_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GramScan
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_BackLed_Control
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_REG_Config
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GPIO_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>

<P><STRONG><a name="[2bf]"></a>ILI9341_Read_Data</STRONG> (Thumb, 78 bytes, Stack size 0 bytes, bsp_ili9341_lcd.o(i.ILI9341_Read_Data))
<BR><BR>[Called By]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdReadDataMultiple
</UL>

<P><STRONG><a name="[2b7]"></a>ILI9341_Write_Cmd</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, bsp_ili9341_lcd.o(i.ILI9341_Write_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteReg
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GramScan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_REG_Config
</UL>

<P><STRONG><a name="[2b8]"></a>ILI9341_Write_Data</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, bsp_ili9341_lcd.o(i.ILI9341_Write_Data))
<BR><BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteDataMultiple
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWriteData
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GramScan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_REG_Config
</UL>

<P><STRONG><a name="[206]"></a>LCD_X_Config</STRONG> (Thumb, 184 bytes, Stack size 144 bytes, lcdconf_flexcolor.o(i.LCD_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetSwapXYEx
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetMirrorYEx
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetMirrorXEx
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_SetOrientation
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_SetFunc
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor_Config
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[29c]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, lcdconf_flexcolor.o(i.LCD_X_DisplayDriver))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_X_DisplayDriver &rArr; ILI9341_Init &rArr; ILI9341_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_On
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Init
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevFunc_Off
</UL>

<P><STRONG><a name="[2be]"></a>LED_GPIO_Config</STRONG> (Thumb, 68 bytes, Stack size 8 bytes, bsp_led.o(i.LED_GPIO_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LED_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2c0]"></a>MainTask</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, windowdlg.o(i.MainTask))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = MainTask &rArr; GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gui_thread_entry
</UL>

<P><STRONG><a name="[13]"></a>MemManage_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.MemManage_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[11]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.NMI_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2e4]"></a>RCC_AHBPeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(i.RCC_AHBPeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2b3]"></a>RCC_APB2PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(i.RCC_APB2PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Config
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_GPIO_SPI_Config
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_GPIO_Config
</UL>

<P><STRONG><a name="[2c9]"></a>RCC_GetClocksFreq</STRONG> (Thumb, 192 bytes, Stack size 12 bytes, stm32f10x_rcc.o(i.RCC_GetClocksFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
</UL>

<P><STRONG><a name="[16]"></a>SVC_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.SVC_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[19]"></a>SysTick_Handler</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, board.o(i.SysTick_Handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = SysTick_Handler &rArr; rt_tick_increase &rArr; rt_timer_check &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_increase
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_leave
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_interrupt_enter
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>SystemInit</STRONG> (Thumb, 78 bytes, Stack size 8 bytes, system_stm32f10x.o(i.SystemInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = SystemInit &rArr; SetSysClock &rArr; SetSysClockTo72
</UL>
<BR>[Calls]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(.text)
</UL>
<P><STRONG><a name="[2c8]"></a>USART_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Config
</UL>

<P><STRONG><a name="[2c6]"></a>USART_Config</STRONG> (Thumb, 132 bytes, Stack size 24 bytes, bsp_usart.o(i.USART_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = USART_Config &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2eb]"></a>USART_GetFlagStatus</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_GetFlagStatus))
<BR><BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_console_output
</UL>

<P><STRONG><a name="[2c7]"></a>USART_Init</STRONG> (Thumb, 210 bytes, Stack size 56 bytes, stm32f10x_usart.o(i.USART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Config
</UL>

<P><STRONG><a name="[2ea]"></a>USART_SendData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_SendData))
<BR><BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_console_output
</UL>

<P><STRONG><a name="[15]"></a>UsageFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.UsageFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2cb]"></a>XPT2046_Init</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, bsp_xpt2046_lcd.o(i.XPT2046_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = XPT2046_Init &rArr; XPT2046_GPIO_SPI_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_GPIO_SPI_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2a6]"></a>XPT2046_ReadAdc_Fliter</STRONG> (Thumb, 200 bytes, Stack size 32 bytes, bsp_xpt2046_lcd.o(i.XPT2046_ReadAdc_Fliter))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = XPT2046_ReadAdc_Fliter &rArr; XPT2046_WriteCMD &rArr; XPT2046_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_WriteCMD
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadCMD
</UL>
<BR>[Called By]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[302]"></a>__rt_ffs</STRONG> (Thumb, 70 bytes, Stack size 0 bytes, kservice.o(i.__rt_ffs))
<BR><BR>[Called By]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_scheduler_start
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>

<P><STRONG><a name="[336]"></a>__scatterload_copy</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_copy), UNUSED)

<P><STRONG><a name="[337]"></a>__scatterload_null</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_null), UNUSED)

<P><STRONG><a name="[338]"></a>__scatterload_zeroinit</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_zeroinit), UNUSED)

<P><STRONG><a name="[2d6]"></a>$Super$$main</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, main.o(i.main))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = $Super$$main &rArr; rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
</UL>
<BR>[Called By]<UL><LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main_thread_entry
</UL>

<P><STRONG><a name="[95]"></a>main_thread_entry</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, components.o(i.main_thread_entry))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = main_thread_entry &rArr; $Super$$main &rArr; rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;$Super$$main
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_components_init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> components.o(i.rt_application_init)
</UL>
<P><STRONG><a name="[2da]"></a>rt_application_init</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, components.o(i.rt_application_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = rt_application_init &rArr; rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[2e5]"></a>rt_components_board_init</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, components.o(i.rt_components_board_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_components_board_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2d9]"></a>rt_components_init</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, components.o(i.rt_components_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_components_init
</UL>
<BR>[Called By]<UL><LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main_thread_entry
</UL>

<P><STRONG><a name="[2db]"></a>rt_enter_critical</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, scheduler.o(i.rt_enter_critical))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_enter_critical
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_console_output
</UL>

<P><STRONG><a name="[2dd]"></a>rt_exit_critical</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, scheduler.o(i.rt_exit_critical))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = rt_exit_critical &rArr; rt_schedule
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_console_output
</UL>

<P><STRONG><a name="[2df]"></a>rt_free</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, mem.o(i.rt_free))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;plug_holes
</UL>
<BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
</UL>

<P><STRONG><a name="[2e7]"></a>rt_heap_begin_get</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, board.o(i.rt_heap_begin_get))
<BR><BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2e6]"></a>rt_heap_end_get</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, board.o(i.rt_heap_end_get))
<BR><BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[2e3]"></a>rt_hw_board_init</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, board.o(i.rt_hw_board_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = rt_hw_board_init &rArr; rt_system_heap_init &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_heap_end_get
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_heap_begin_get
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_heap_init
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_components_board_init
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_Init
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Config
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_GPIO_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[2e9]"></a>rt_hw_console_output</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, board.o(i.rt_hw_console_output))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_hw_console_output &rArr; rt_exit_critical &rArr; rt_schedule
</UL>
<BR>[Calls]<UL><LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_SendData
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetFlagStatus
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_exit_critical
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_enter_critical
</UL>
<BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
</UL>

<P><STRONG><a name="[f9]"></a>rt_hw_hard_fault_exception</STRONG> (Thumb, 190 bytes, Stack size 16 bytes, cpuport.o(i.rt_hw_hard_fault_exception))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = rt_hw_hard_fault_exception &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>

<P><STRONG><a name="[2d2]"></a>rt_hw_stack_init</STRONG> (Thumb, 70 bytes, Stack size 20 bytes, cpuport.o(i.rt_hw_stack_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = rt_hw_stack_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_thread_init
</UL>

<P><STRONG><a name="[2c3]"></a>rt_interrupt_enter</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, irq.o(i.rt_interrupt_enter))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_interrupt_enter
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[2c5]"></a>rt_interrupt_leave</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, irq.o(i.rt_interrupt_leave))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_interrupt_leave
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[2ab]"></a>rt_kprintf</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, kservice.o(i.rt_kprintf))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_console_output
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_vsnprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_show_version
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_heap_init
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_hard_fault_exception
</UL>

<P><STRONG><a name="[2f5]"></a>rt_malloc</STRONG> (Thumb, 336 bytes, Stack size 24 bytes, mem.o(i.rt_malloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = rt_malloc &rArr; rt_sem_take &rArr; rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
</UL>
<BR>[Called By]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[2d1]"></a>rt_memset</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, kservice.o(i.rt_memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = rt_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_thread_init
</UL>

<P><STRONG><a name="[2aa]"></a>rt_mutex_create</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, ipc.o(i.rt_mutex_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = rt_mutex_create &rArr; rt_object_allocate &rArr; rt_malloc &rArr; rt_sem_take &rArr; rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_object_init
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[2ae]"></a>rt_mutex_release</STRONG> (Thumb, 150 bytes, Stack size 24 bytes, ipc.o(i.rt_mutex_release))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = rt_mutex_release &rArr; rt_thread_control &rArr; rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_isempty
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_resume
</UL>
<BR>[Called By]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>

<P><STRONG><a name="[2ad]"></a>rt_mutex_take</STRONG> (Thumb, 192 bytes, Stack size 24 bytes, ipc.o(i.rt_mutex_take))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = rt_mutex_take &rArr; rt_thread_control &rArr; rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_control
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_suspend
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
</UL>

<P><STRONG><a name="[2f6]"></a>rt_object_allocate</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, object.o(i.rt_object_allocate))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = rt_object_allocate &rArr; rt_malloc &rArr; rt_sem_take &rArr; rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_get_information
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_after
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_strncpy
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_malloc
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_create
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_create
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
</UL>

<P><STRONG><a name="[2fe]"></a>rt_object_delete</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, object.o(i.rt_object_delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
</UL>

<P><STRONG><a name="[300]"></a>rt_object_detach</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, object.o(i.rt_object_detach))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = rt_object_detach
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
</UL>

<P><STRONG><a name="[2fb]"></a>rt_object_get_information</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, object.o(i.rt_object_get_information))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[301]"></a>rt_object_init</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, object.o(i.rt_object_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_get_information
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_after
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_strncpy
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_init
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_init
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_init
</UL>

<P><STRONG><a name="[312]"></a>rt_object_is_systemobject</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, object.o(i.rt_object_is_systemobject))
<BR><BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
</UL>

<P><STRONG><a name="[2de]"></a>rt_schedule</STRONG> (Thumb, 118 bytes, Stack size 24 bytes, scheduler.o(i.rt_schedule))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = rt_schedule
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_context_switch_interrupt
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_context_switch
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_ffs
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_yield
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_exit_critical
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_timeout
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
</UL>

<P><STRONG><a name="[305]"></a>rt_schedule_insert_thread</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, scheduler.o(i.rt_schedule_insert_thread))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = rt_schedule_insert_thread
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_timeout
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
</UL>

<P><STRONG><a name="[306]"></a>rt_schedule_remove_thread</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, scheduler.o(i.rt_schedule_remove_thread))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = rt_schedule_remove_thread
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
</UL>
<BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
</UL>

<P><STRONG><a name="[2ac]"></a>rt_sem_create</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, ipc.o(i.rt_sem_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = rt_sem_create &rArr; rt_object_allocate &rArr; rt_malloc &rArr; rt_sem_take &rArr; rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_object_init
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[307]"></a>rt_sem_init</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, ipc.o(i.rt_sem_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = rt_sem_init &rArr; rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_object_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_heap_init
</UL>

<P><STRONG><a name="[2e2]"></a>rt_sem_release</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, ipc.o(i.rt_sem_release))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = rt_sem_release &rArr; rt_ipc_list_resume &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_isempty
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_resume
</UL>
<BR>[Called By]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_malloc
</UL>

<P><STRONG><a name="[2e0]"></a>rt_sem_take</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, ipc.o(i.rt_sem_take))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = rt_sem_take &rArr; rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_control
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_suspend
</UL>
<BR>[Called By]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_malloc
</UL>

<P><STRONG><a name="[308]"></a>rt_show_version</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, kservice.o(i.rt_show_version))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = rt_show_version &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[31f]"></a>rt_strlen</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, kservice.o(i.rt_strlen))
<BR><BR>[Called By]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_vsnprintf
</UL>

<P><STRONG><a name="[2fc]"></a>rt_strncpy</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, kservice.o(i.rt_strncpy))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = rt_strncpy
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[2e8]"></a>rt_system_heap_init</STRONG> (Thumb, 160 bytes, Stack size 24 bytes, mem.o(i.rt_system_heap_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = rt_system_heap_init &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>

<P><STRONG><a name="[309]"></a>rt_system_scheduler_init</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, scheduler.o(i.rt_system_scheduler_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_system_scheduler_init
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[30b]"></a>rt_system_scheduler_start</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, scheduler.o(i.rt_system_scheduler_start))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = rt_system_scheduler_start
</UL>
<BR>[Calls]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_context_switch_to
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_ffs
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[30d]"></a>rt_system_timer_init</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, timer.o(i.rt_system_timer_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_system_timer_init
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[321]"></a>rt_system_timer_thread_init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, timer.o(i.rt_system_timer_thread_init))
<BR><BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[2f7]"></a>rt_thread_control</STRONG> (Thumb, 118 bytes, Stack size 24 bytes, thread.o(i.rt_thread_control))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = rt_thread_control &rArr; rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_insert_thread
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
</UL>

<P><STRONG><a name="[2d7]"></a>rt_thread_create</STRONG> (Thumb, 80 bytes, Stack size 56 bytes, thread.o(i.rt_thread_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_thread_init
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_malloc
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;$Super$$main
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_application_init
</UL>

<P><STRONG><a name="[2a8]"></a>rt_thread_delay</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, thread.o(i.rt_thread_delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = rt_thread_delay &rArr; rt_thread_sleep &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
</UL>
<BR>[Called By]<UL><LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;touch_thread_entry
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
</UL>

<P><STRONG><a name="[30e]"></a>rt_thread_delete</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, thread.o(i.rt_thread_delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = rt_thread_delete &rArr; rt_timer_detach &rArr; rt_object_detach
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_after
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
</UL>
<BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
</UL>

<P><STRONG><a name="[91]"></a>rt_thread_exit</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, thread.o(i.rt_thread_exit))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = rt_thread_exit &rArr; rt_timer_detach &rArr; rt_object_detach
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_is_systemobject
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_after
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_detach
</UL>
<BR>[Address Reference Count : 1]<UL><LI> thread.o(i._rt_thread_init)
</UL>
<P><STRONG><a name="[313]"></a>rt_thread_idle_excute</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, idle.o(i.rt_thread_idle_excute))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = rt_thread_idle_excute &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_is_systemobject
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_has_defunct_thread
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_exit_critical
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_enter_critical
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_entry
</UL>

<P><STRONG><a name="[315]"></a>rt_thread_idle_init</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, idle.o(i.rt_thread_idle_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = rt_thread_idle_init &rArr; rt_thread_init &rArr; _rt_thread_init &rArr; rt_timer_init &rArr; rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_init
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rtthread_startup
</UL>

<P><STRONG><a name="[316]"></a>rt_thread_init</STRONG> (Thumb, 52 bytes, Stack size 56 bytes, thread.o(i.rt_thread_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = rt_thread_init &rArr; _rt_thread_init &rArr; rt_timer_init &rArr; rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_thread_init
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_init
</UL>

<P><STRONG><a name="[2ee]"></a>rt_thread_resume</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, thread.o(i.rt_thread_resume))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_stop
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_remove
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_insert_thread
</UL>
<BR>[Called By]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_resume
</UL>

<P><STRONG><a name="[2ec]"></a>rt_thread_self</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, thread.o(i.rt_thread_self))
<BR><BR>[Called By]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_increase
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_startup
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_hard_fault_exception
</UL>

<P><STRONG><a name="[30f]"></a>rt_thread_sleep</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, thread.o(i.rt_thread_sleep))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = rt_thread_sleep &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_control
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delay
</UL>

<P><STRONG><a name="[2d8]"></a>rt_thread_startup</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, thread.o(i.rt_thread_startup))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = rt_thread_startup &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_init
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;$Super$$main
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_application_init
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_control
</UL>

<P><STRONG><a name="[2f0]"></a>rt_thread_suspend</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, thread.o(i.rt_thread_suspend))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_stop
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_remove_thread
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_suspend
</UL>

<P><STRONG><a name="[92]"></a>rt_thread_timeout</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, thread.o(i.rt_thread_timeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_thread_timeout &rArr; rt_schedule
</UL>
<BR>[Calls]<UL><LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_remove
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule_insert_thread
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>
<BR>[Address Reference Count : 1]<UL><LI> thread.o(i._rt_thread_init)
</UL>
<P><STRONG><a name="[319]"></a>rt_thread_yield</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, thread.o(i.rt_thread_yield))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_thread_yield &rArr; rt_schedule
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_remove
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_schedule
</UL>
<BR>[Called By]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_increase
</UL>

<P><STRONG><a name="[2a9]"></a>rt_tick_get</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, clock.o(i.rt_tick_get))
<BR><BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
</UL>

<P><STRONG><a name="[2c4]"></a>rt_tick_increase</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, clock.o(i.rt_tick_increase))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = rt_tick_increase &rArr; rt_timer_check &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_yield
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_self
</UL>
<BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[31a]"></a>rt_timer_check</STRONG> (Thumb, 118 bytes, Stack size 16 bytes, timer.o(i.rt_timer_check))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = rt_timer_check &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_get
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_isempty
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_remove
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
</UL>
<BR>[Called By]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_increase
</UL>

<P><STRONG><a name="[2f9]"></a>rt_timer_control</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, timer.o(i.rt_timer_control))
<BR><BR>[Called By]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
</UL>

<P><STRONG><a name="[310]"></a>rt_timer_detach</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, timer.o(i.rt_timer_detach))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = rt_timer_detach &rArr; rt_object_detach
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_remove
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_detach
</UL>
<BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
</UL>

<P><STRONG><a name="[2d3]"></a>rt_timer_init</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, timer.o(i.rt_timer_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = rt_timer_init &rArr; rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_init
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_thread_init
</UL>

<P><STRONG><a name="[2fa]"></a>rt_timer_start</STRONG> (Thumb, 238 bytes, Stack size 32 bytes, timer.o(i.rt_timer_start))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_tick_get
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_after
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_sleep
</UL>

<P><STRONG><a name="[318]"></a>rt_timer_stop</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, timer.o(i.rt_timer_stop))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_enable
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
</UL>

<P><STRONG><a name="[2f4]"></a>rt_vsnprintf</STRONG> (Thumb, 800 bytes, Stack size 88 bytes, kservice.o(i.rt_vsnprintf))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_strlen
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;skip_atoi
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;print_number
</UL>
<BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_kprintf
</UL>

<P><STRONG><a name="[2a4]"></a>rtthread_startup</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, components.o(i.rtthread_startup))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = rtthread_startup &rArr; rt_application_init &rArr; rt_thread_create &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_init
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_timer_thread_init
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_timer_init
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_scheduler_start
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_scheduler_init
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_show_version
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_application_init
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_interrupt_disable
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_board_init
</UL>
<BR>[Called By]<UL><LI><a href="#[56]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[2c1]"></a>SetSysClock</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, system_stm32f10x.o(i.SetSysClock))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = SetSysClock &rArr; SetSysClockTo72
</UL>
<BR>[Calls]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClockTo72
</UL>
<BR>[Called By]<UL><LI><a href="#[57]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>

<P><STRONG><a name="[2c2]"></a>SetSysClockTo72</STRONG> (Thumb, 214 bytes, Stack size 12 bytes, system_stm32f10x.o(i.SetSysClockTo72))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = SetSysClockTo72
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>

<P><STRONG><a name="[94]"></a>gui_thread_entry</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, main.o(i.gui_thread_entry))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = gui_thread_entry &rArr; MainTask &rArr; GUI_Init &rArr; GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(i.main)
</UL>
<P><STRONG><a name="[93]"></a>touch_thread_entry</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, main.o(i.touch_thread_entry))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = touch_thread_entry &rArr; rt_thread_delay &rArr; rt_thread_sleep &rArr; rt_timer_start &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delay
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(i.main)
</UL>
<P><STRONG><a name="[8e]"></a>LcdReadDataMultiple</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcdconf_flexcolor.o(i.LcdReadDataMultiple))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LcdReadDataMultiple
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Read_Data
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[8c]"></a>LcdWriteData</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lcdconf_flexcolor.o(i.LcdWriteData))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LcdWriteData
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Data
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[8d]"></a>LcdWriteDataMultiple</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcdconf_flexcolor.o(i.LcdWriteDataMultiple))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LcdWriteDataMultiple
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Data
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[8b]"></a>LcdWriteReg</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lcdconf_flexcolor.o(i.LcdWriteReg))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LcdWriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Cmd
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcdconf_flexcolor.o(i.LCD_X_Config)
</UL>
<P><STRONG><a name="[8a]"></a>_cbDialog</STRONG> (Thumb, 176 bytes, Stack size 24 bytes, windowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = _cbDialog &rArr; WM_GetId &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
</UL>
<BR>[Address Reference Count : 1]<UL><LI> windowdlg.o(i.CreateWindow)
</UL>
<P><STRONG><a name="[f5]"></a>rti_board_end</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, components.o(i.rti_board_end))
<BR>[Address Reference Count : 1]<UL><LI> components.o(.rti_fn.1.end)
</UL>
<P><STRONG><a name="[f4]"></a>rti_board_start</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, components.o(i.rti_board_start))
<BR>[Address Reference Count : 1]<UL><LI> components.o(.rti_fn.0.end)
</UL>
<P><STRONG><a name="[f6]"></a>rti_end</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, components.o(i.rti_end))
<BR>[Address Reference Count : 1]<UL><LI> components.o(.rti_fn.6.end)
</UL>
<P><STRONG><a name="[f3]"></a>rti_start</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, components.o(i.rti_start))
<BR>[Address Reference Count : 1]<UL><LI> components.o(.rti_fn.0)
</UL>
<P><STRONG><a name="[314]"></a>_has_defunct_thread</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, idle.o(i._has_defunct_thread))
<BR><BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
</UL>

<P><STRONG><a name="[96]"></a>rt_thread_idle_entry</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, idle.o(i.rt_thread_idle_entry))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = rt_thread_idle_entry &rArr; rt_thread_idle_excute &rArr; rt_object_delete &rArr; rt_free &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_idle_excute
</UL>
<BR>[Address Reference Count : 1]<UL><LI> idle.o(i.rt_thread_idle_init)
</UL>
<P><STRONG><a name="[2ed]"></a>rt_ipc_list_resume</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, ipc.o(i.rt_ipc_list_resume))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = rt_ipc_list_resume &rArr; rt_thread_resume &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
</UL>
<BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
</UL>

<P><STRONG><a name="[2ef]"></a>rt_ipc_list_suspend</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, ipc.o(i.rt_ipc_list_suspend))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = rt_ipc_list_suspend &rArr; rt_thread_suspend &rArr; rt_timer_stop &rArr; _rt_timer_remove
</UL>
<BR>[Calls]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_suspend
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_insert_before
</UL>
<BR>[Called By]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_take
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_take
</UL>

<P><STRONG><a name="[2f2]"></a>rt_ipc_object_init</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, ipc.o(i.rt_ipc_object_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = rt_ipc_object_init
</UL>
<BR>[Calls]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_create
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_create
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_init
</UL>

<P><STRONG><a name="[2f3]"></a>rt_list_init</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, ipc.o(i.rt_list_init))
<BR><BR>[Called By]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_object_init
</UL>

<P><STRONG><a name="[2f1]"></a>rt_list_insert_before</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, ipc.o(i.rt_list_insert_before))
<BR><BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_ipc_list_suspend
</UL>

<P><STRONG><a name="[2f8]"></a>rt_list_isempty</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, ipc.o(i.rt_list_isempty))
<BR><BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_sem_release
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_mutex_release
</UL>

<P><STRONG><a name="[320]"></a>print_number</STRONG> (Thumb, 388 bytes, Stack size 56 bytes, kservice.o(i.print_number))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = print_number
</UL>
<BR>[Called By]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_vsnprintf
</UL>

<P><STRONG><a name="[31e]"></a>skip_atoi</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, kservice.o(i.skip_atoi))
<BR><BR>[Called By]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_vsnprintf
</UL>

<P><STRONG><a name="[2e1]"></a>plug_holes</STRONG> (Thumb, 108 bytes, Stack size 12 bytes, mem.o(i.plug_holes))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = plug_holes
</UL>
<BR>[Called By]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_free
</UL>

<P><STRONG><a name="[2fd]"></a>rt_list_insert_after</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, object.o(i.rt_list_insert_after))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_init
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_allocate
</UL>

<P><STRONG><a name="[2ff]"></a>rt_list_remove</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, object.o(i.rt_list_remove))
<BR><BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_delete
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_object_detach
</UL>

<P><STRONG><a name="[30a]"></a>rt_list_init</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, scheduler.o(i.rt_list_init))
<BR><BR>[Called By]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_scheduler_init
</UL>

<P><STRONG><a name="[2d0]"></a>_rt_thread_init</STRONG> (Thumb, 124 bytes, Stack size 48 bytes, thread.o(i._rt_thread_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _rt_thread_init &rArr; rt_timer_init &rArr; rt_object_init &rArr; rt_strncpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_init
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_hw_stack_init
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_init
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_create
</UL>

<P><STRONG><a name="[311]"></a>rt_list_insert_after</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, thread.o(i.rt_list_insert_after))
<BR><BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_exit
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_delete
</UL>

<P><STRONG><a name="[317]"></a>rt_list_remove</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, thread.o(i.rt_list_remove))
<BR><BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_yield
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_timeout
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_thread_resume
</UL>

<P><STRONG><a name="[2d4]"></a>_rt_timer_init</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, timer.o(i._rt_timer_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _rt_timer_init
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_list_init
</UL>
<BR>[Called By]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_init
</UL>

<P><STRONG><a name="[31b]"></a>_rt_timer_remove</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, timer.o(i._rt_timer_remove))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _rt_timer_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_stop
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_detach
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
</UL>

<P><STRONG><a name="[2d5]"></a>rt_list_init</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, timer.o(i.rt_list_init))
<BR><BR>[Called By]<UL><LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_system_timer_init
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rt_timer_init
</UL>

<P><STRONG><a name="[31d]"></a>rt_list_insert_after</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, timer.o(i.rt_list_insert_after))
<BR><BR>[Called By]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_start
</UL>

<P><STRONG><a name="[31c]"></a>rt_list_isempty</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, timer.o(i.rt_list_isempty))
<BR><BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rt_timer_check
</UL>

<P><STRONG><a name="[2bb]"></a>ILI9341_Delay</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ILI9341_Delay
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_REG_Config
</UL>

<P><STRONG><a name="[2b2]"></a>ILI9341_GPIO_Config</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_GPIO_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = ILI9341_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinRemapConfig
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Init
</UL>

<P><STRONG><a name="[2ba]"></a>ILI9341_REG_Config</STRONG> (Thumb, 684 bytes, Stack size 8 bytes, bsp_ili9341_lcd.o(i.ILI9341_REG_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = ILI9341_REG_Config &rArr; ILI9341_Delay
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Data
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Write_Cmd
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Delay
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ILI9341_Init
</UL>

<P><STRONG><a name="[2cf]"></a>XPT2046_DelayUS</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, bsp_xpt2046_lcd.o(i.XPT2046_DelayUS))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = XPT2046_DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_WriteCMD
</UL>

<P><STRONG><a name="[2ca]"></a>XPT2046_GPIO_SPI_Config</STRONG> (Thumb, 148 bytes, Stack size 8 bytes, bsp_xpt2046_lcd.o(i.XPT2046_GPIO_SPI_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = XPT2046_GPIO_SPI_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_Init
</UL>

<P><STRONG><a name="[2ce]"></a>XPT2046_ReadCMD</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, bsp_xpt2046_lcd.o(i.XPT2046_ReadCMD))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = XPT2046_ReadCMD
</UL>
<BR>[Calls]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
</UL>
<BR>[Called By]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadAdc_Fliter
</UL>

<P><STRONG><a name="[2cd]"></a>XPT2046_WriteCMD</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, bsp_xpt2046_lcd.o(i.XPT2046_WriteCMD))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = XPT2046_WriteCMD &rArr; XPT2046_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;XPT2046_ReadAdc_Fliter
</UL>

<P><STRONG><a name="[9a]"></a>_Color2Index_565</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUICC_565.o(.text._Color2Index_565))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_565.o(.rodata)
</UL>
<P><STRONG><a name="[9c]"></a>_GetIndexMask_565</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUICC_565.o(.text._GetIndexMask_565))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_565.o(.rodata)
</UL>
<P><STRONG><a name="[9d]"></a>_Color2IndexBulk</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUICC_565.o(.text._Color2IndexBulk))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_565.o(.rodata)
</UL>
<P><STRONG><a name="[9e]"></a>_Index2ColorBulk</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, GUICC_565.o(.text._Index2ColorBulk))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_565.o(.rodata)
</UL>
<P><STRONG><a name="[157]"></a>_PushFreeBlock</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._PushFreeBlock))
<BR><BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[15a]"></a>_RemoveFreeBlock</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._RemoveFreeBlock))
<BR><BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[156]"></a>_AddFreeMemory</STRONG> (Thumb, 164 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._AddFreeMemory))
<BR><BR>[Calls]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
</UL>

<P><STRONG><a name="[159]"></a>_RemoveHoles</STRONG> (Thumb, 152 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = _RemoveHoles &rArr; memmove
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[293]"></a>_EnlargeBlocks</STRONG> (Thumb, 156 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[153]"></a>_Alloc</STRONG> (Thumb, 240 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[158]"></a>_InitOnce</STRONG> (Thumb, 104 bytes, Stack size unknown bytes, GUI_Alloc.o(.text._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[19c]"></a>_InitContext</STRONG> (Thumb, 128 bytes, Stack size unknown bytes, GUI_Core.o(.text._InitContext))
<BR><BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[6c]"></a>_OnExit</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, GUI_Core.o(.text._OnExit))
<BR>[Address Reference Count : 1]<UL><LI> GUI_Core.o(.text.GUI__Config)
</UL>
<P><STRONG><a name="[21a]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, LCD_GetEx.o(.text._GetDevProp))
<BR><BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetSwapXYEx
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetMirrorYEx
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetMirrorXEx
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>

<P><STRONG><a name="[223]"></a>_GetMaxValue</STRONG> (Thumb, 34 bytes, Stack size unknown bytes, LCD_GetEx.o(.text._GetMaxValue))
<BR><BR>[Calls]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
</UL>

<P><STRONG><a name="[a9]"></a>_Log2PhysY_X1Y0S0</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[ab]"></a>_Log2PhysY_X1Y1S0</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[ad]"></a>_Log2PhysY_X1Y0S1</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[af]"></a>_Log2PhysY_X1Y1S1</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X1Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b5]"></a>_SetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._SetPixelIndex))
<BR><BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b4]"></a>_GetPixelIndex</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetPixelIndex))
<BR><BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b6]"></a>_XorPixel</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._XorPixel))
<BR><BR>[Calls]<UL><LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b1]"></a>_DrawHLine</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._DrawHLine))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b2]"></a>_DrawVLine</STRONG> (Thumb, 18 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._DrawVLine))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b3]"></a>_FillRect</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._FillRect))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b0]"></a>_DrawBitmap</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._DrawBitmap))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[7f]"></a>_GetDevFunc_SetRect</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_SetRect))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc_SetRectOutside)
</UL>
<P><STRONG><a name="[7b]"></a>_GetDevFunc_SetRectOutside</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_SetRectOutside))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[82]"></a>_ReadPixelCust_16bpp</STRONG> (Thumb, 10 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._ReadPixelCust_16bpp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._SetDevFunc)
</UL>
<P><STRONG><a name="[83]"></a>_ReadPixelCust_18bpp</STRONG> (Thumb, 10 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._ReadPixelCust_18bpp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._SetDevFunc)
</UL>
<P><STRONG><a name="[84]"></a>_ReadRectCust_16bpp</STRONG> (Thumb, 58 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._ReadRectCust_16bpp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._SetDevFunc)
</UL>
<P><STRONG><a name="[85]"></a>_ReadRectCust_18bpp</STRONG> (Thumb, 58 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._ReadRectCust_18bpp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._SetDevFunc)
</UL>
<P><STRONG><a name="[b8]"></a>_GetDevFunc</STRONG> (Thumb, 124 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[76]"></a>_GetDevFunc_Off</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_Off))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetDevFunc_Off &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[77]"></a>_GetDevFunc_SetVSize</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_SetVSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetDevFunc_SetVSize &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[78]"></a>_GetDevFunc_SetSize</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetDevFunc_SetSize &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[79]"></a>_GetDevFunc_Init</STRONG> (Thumb, 74 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetDevFunc_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[7a]"></a>_SetDevFunc</STRONG> (Thumb, 156 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._SetDevFunc))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _SetDevFunc &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[7c]"></a>_GetDevFunc_On</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevFunc_On))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetDevFunc_On &rArr; GUIDRV_FlexColor__InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIDRV_FlexColor__InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.text._GetDevFunc)
</UL>
<P><STRONG><a name="[b9]"></a>_GetDevProp</STRONG> (Thumb, 90 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[ba]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[bb]"></a>_GetRect</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._GetRect))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[b7]"></a>_SetOrg</STRONG> (Thumb, 22 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver &rArr; ILI9341_Init &rArr; ILI9341_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[ac]"></a>_Log2PhysY_X0Y0S1</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a0]"></a>_Log2PhysX_X0Y0S0</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a2]"></a>_Log2PhysX_X0Y1S0</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a4]"></a>_Log2PhysX_X0Y0S1</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a6]"></a>_Log2PhysX_X0Y1S1</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X0Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a8]"></a>_Log2PhysY_X0Y0S0</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[aa]"></a>_Log2PhysY_X0Y1S0</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a1]"></a>_Log2PhysX_X1Y0S0</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y0S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a3]"></a>_Log2PhysX_X1Y1S0</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y1S0))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a5]"></a>_Log2PhysX_X1Y0S1</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y0S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[a7]"></a>_Log2PhysX_X1Y1S1</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysX_X1Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[ae]"></a>_Log2PhysY_X0Y1S1</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor.o(.text._Log2PhysY_X0Y1S1))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor.o(.rodata)
</UL>
<P><STRONG><a name="[65]"></a>_ReadData</STRONG> (Thumb, 10 bytes, Stack size unknown bytes, GUIDRV_FlexColor_16bpp_C0B16.o(.text._ReadData))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[66]"></a>_WriteData</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor_16bpp_C0B16.o(.text._WriteData))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[62]"></a>_FillRect</STRONG> (Thumb, 240 bytes, Stack size unknown bytes, GUIDRV_FlexColor_16bpp_C0B16.o(.text._FillRect))
<BR><BR>[Calls]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[61]"></a>_DrawBitmap</STRONG> (Thumb, 1336 bytes, Stack size unknown bytes, GUIDRV_FlexColor_16bpp_C0B16.o(.text._DrawBitmap))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_16bpp_C0B16.o(.text.GUIDRV_FlexColor_SetMode16bppC0B16)
</UL>
<P><STRONG><a name="[5b]"></a>_SetPhysRAMAddr</STRONG> (Thumb, 166 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetPhysRAMAddr))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[5c]"></a>_SetRect</STRONG> (Thumb, 166 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetRect))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[5d]"></a>_SetOrientation</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetOrientation))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[5e]"></a>_ReadPixel_16bpp_B8</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._ReadPixel_16bpp_B8))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[1]"></a>_ReadPixel_16bpp_B16_I</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._ReadPixel_16bpp_B16_I))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.data)
</UL>
<P><STRONG><a name="[86]"></a>_SetReg_B8</STRONG> (Thumb, 26 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetReg_B8))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
</UL>
<P><STRONG><a name="[88]"></a>_SetReg_B16</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetReg_B16))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
</UL>
<P><STRONG><a name="[87]"></a>_WritePara_B8</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._WritePara_B8))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
</UL>
<P><STRONG><a name="[89]"></a>_WritePara_B16</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._WritePara_B16))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text._SetInterface)
</UL>
<P><STRONG><a name="[60]"></a>_SetInterface</STRONG> (Thumb, 52 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._SetInterface))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[5f]"></a>_ReadRect_16bpp_B8</STRONG> (Thumb, 102 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._ReadRect_16bpp_B8))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.text.GUIDRV_FlexColor_SetFunc66709)
</UL>
<P><STRONG><a name="[2]"></a>_ReadRect_16bpp_B16_I</STRONG> (Thumb, 106 bytes, Stack size unknown bytes, GUIDRV_FlexColor_Func66709.o(.text._ReadRect_16bpp_B16_I))
<BR>[Address Reference Count : 1]<UL><LI> GUIDRV_FlexColor_Func66709.o(.data)
</UL>
<P><STRONG><a name="[74]"></a>_OnExit</STRONG> (Thumb, 156 bytes, Stack size unknown bytes, WM.o(.text._OnExit))
<BR>[Address Reference Count : 1]<UL><LI> WM.o(.text.WM_Init)
</UL>
<P><STRONG><a name="[28e]"></a>_Paint1</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, WM.o(.text._Paint1))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>

<P><STRONG><a name="[286]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size unknown bytes, WM.o(.text._Findy1))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[287]"></a>_Findx0</STRONG> (Thumb, 134 bytes, Stack size unknown bytes, WM.o(.text._Findx0))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[288]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size unknown bytes, WM.o(.text._Findx1))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[290]"></a>_Paint1Trans</STRONG> (Thumb, 148 bytes, Stack size unknown bytes, WM.o(.text._Paint1Trans))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
</UL>

<P><STRONG><a name="[28f]"></a>_PaintTransChildren</STRONG> (Thumb, 174 bytes, Stack size unknown bytes, WM.o(.text._PaintTransChildren))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
</UL>

<P><STRONG><a name="[28d]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 120 bytes, Stack size unknown bytes, WM.o(.text.WM__PaintWinAndOverlays))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[75]"></a>_cbPaintMemDev</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, WM.o(.text._cbPaintMemDev))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WM.o(.text.WM__Paint)
</UL>
<P><STRONG><a name="[282]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 80 bytes, Stack size unknown bytes, WM.o(.text._SetClipRectUserIntersect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
</UL>
<BR>[Called By]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[270]"></a>_Invalidate1Abs</STRONG> (Thumb, 160 bytes, Stack size unknown bytes, WM.o(.text._Invalidate1Abs))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
</UL>
<BR>[Called By]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
</UL>

<P><STRONG><a name="[252]"></a>_Exec1Input</STRONG> (Thumb, 140 bytes, Stack size unknown bytes, WM.o(.text._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _Exec1Input &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[253]"></a>_Exec1Draw</STRONG> (Thumb, 148 bytes, Stack size unknown bytes, WM.o(.text._Exec1Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _Exec1Draw &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[73]"></a>_cbBackWin</STRONG> (Thumb, 104 bytes, Stack size unknown bytes, WM.o(.text._cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _cbBackWin &rArr; WM_DefaultProc &rArr; WM_SendToParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WM.o(.text.WM_Init)
</UL>
<P><STRONG><a name="[259]"></a>_GetDialogItem</STRONG> (Thumb, 70 bytes, Stack size unknown bytes, WM_Lib.o(.text._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[109]"></a>_OnButtonPressed</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, BUTTON.o(.text._OnButtonPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _OnButtonPressed &rArr; WIDGET_OrState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[10a]"></a>_OnButtonReleased</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, BUTTON.o(.text._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _OnButtonReleased &rArr; WIDGET_AndState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[59]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[3]"></a>_OnTouchDefault</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, BUTTON.o(.text._OnTouchDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _OnTouchDefault &rArr; _OnButtonReleased &rArr; WIDGET_AndState &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> BUTTON.o(.data)
</UL>
<P><STRONG><a name="[132]"></a>_Paint</STRONG> (Thumb, 576 bytes, Stack size unknown bytes, EDIT.o(.text._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _Paint &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__InvertRectColors
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosX
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorCharacter
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[5a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[137]"></a>_IncrementBuffer</STRONG> (Thumb, 108 bytes, Stack size unknown bytes, EDIT.o(.text._IncrementBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
</UL>

<P><STRONG><a name="[127]"></a>_ChangeCharacter</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, EDIT.o(.text._ChangeCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _ChangeCharacter &rArr; GUI_UC_Encode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[12c]"></a>_IsSpaceInBuffer</STRONG> (Thumb, 88 bytes, Stack size unknown bytes, EDIT.o(.text._IsSpaceInBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[129]"></a>_DeleteChar</STRONG> (Thumb, 106 bytes, Stack size unknown bytes, EDIT.o(.text._DeleteChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DeleteChar &rArr; GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[5]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, GUI_CharLine.o(.text._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> GUI_CharLine.o(.data)
</UL>
<P><STRONG><a name="[207]"></a>_DispLine</STRONG> (Thumb, 156 bytes, Stack size unknown bytes, GUI_CharLine.o(.text._DispLine))
<BR><BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[6a]"></a>_OnExit</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUI_PID.o(.text._OnExit))
<BR>[Address Reference Count : 1]<UL><LI> GUI_PID.o(.text.GUI_PID_StoreState)
</UL>
<P><STRONG><a name="[1d9]"></a>_CreateBuffer</STRONG> (Thumb, 166 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._CreateBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[1da]"></a>_GetBkIndex.isra.0</STRONG> (Thumb, 112 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._GetBkIndex.isra.0))
<BR><BR>[Calls]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[1dc]"></a>_GetBkIndexAlpha.isra.2</STRONG> (Thumb, 118 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._GetBkIndexAlpha.isra.2))
<BR><BR>[Calls]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[1d8]"></a>_GetDeviceRect</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._GetDeviceRect))
<BR><BR>[Calls]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[29a]"></a>_FlushBuffer.isra.5</STRONG> (Thumb, 122 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._FlushBuffer.isra.5))
<BR><BR>[Calls]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer.isra.6
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
</UL>

<P><STRONG><a name="[1db]"></a>_SetBkIndexBuffered</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._SetBkIndexBuffered))
<BR><BR>[Calls]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer.isra.5
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[1dd]"></a>_ReleaseBuffer.isra.6</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, GUI_SPRITE.o(.text._ReleaseBuffer.isra.6))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _ReleaseBuffer.isra.6 &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer.isra.5
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[14e]"></a>_GetTaskNo</STRONG> (Thumb, 60 bytes, Stack size unknown bytes, GUI_Task.o(.text._GetTaskNo))
<BR><BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>
<BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[68]"></a>_OnExit</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, GUI_Task.o(.text._OnExit))
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI_Task.o(.text.GUITASK_Init)
</UL>
<P><STRONG><a name="[bc]"></a>_GetCharCode</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_UC_EncodeNone.o(.text._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> GUI_UC_EncodeNone.o(.rodata)
</UL>
<P><STRONG><a name="[bd]"></a>_GetCharSize</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_UC_EncodeNone.o(.text._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> GUI_UC_EncodeNone.o(.rodata)
</UL>
<P><STRONG><a name="[be]"></a>_CalcSizeOfChar</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUI_UC_EncodeNone.o(.text._CalcSizeOfChar))
<BR>[Address Reference Count : 1]<UL><LI> GUI_UC_EncodeNone.o(.rodata)
</UL>
<P><STRONG><a name="[bf]"></a>_Encode</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUI_UC_EncodeNone.o(.text._Encode))
<BR>[Address Reference Count : 1]<UL><LI> GUI_UC_EncodeNone.o(.rodata)
</UL>
<P><STRONG><a name="[6]"></a>_GetCursorPosX</STRONG> (Thumb, 36 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text._GetCursorPosX))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetCursorPosX &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__GetCursorPos.o(.data)
</UL>
<P><STRONG><a name="[8]"></a>_GetCursorCharacter</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text._GetCursorCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetCursorCharacter &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__GetCursorPos.o(.data)
</UL>
<P><STRONG><a name="[7]"></a>_GetCursorPosChar</STRONG> (Thumb, 66 bytes, Stack size unknown bytes, GUI__GetCursorPos.o(.text._GetCursorPosChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetCursorPosChar &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__GetCursorPos.o(.data)
</UL>
<P><STRONG><a name="[c2]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, LCD.o(.text._SetDrawMode))
<BR>[Address Reference Count : 1]<UL><LI> LCD.o(.rodata)
</UL>
<P><STRONG><a name="[c0]"></a>_SetColor</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, LCD.o(.text._SetColor))
<BR><BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> LCD.o(.rodata)
</UL>
<P><STRONG><a name="[c1]"></a>_SetBkColor</STRONG> (Thumb, 32 bytes, Stack size unknown bytes, LCD.o(.text._SetBkColor))
<BR><BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> LCD.o(.rodata)
</UL>
<P><STRONG><a name="[70]"></a>_OnExit</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, LCD_Color.o(.text._OnExit))
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> LCD_Color.o(.text.LCD_InitColors)
</UL>
<P><STRONG><a name="[d5]"></a>_GetDevData</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d3]"></a>_GetDevFunc</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d2]"></a>_SetOrg</STRONG> (Thumb, 12 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d6]"></a>_GetRect</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._GetRect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[297]"></a>_XY2PTR</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._XY2PTR))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>

<P><STRONG><a name="[cf]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._GetPixelIndex))
<BR><BR>[Calls]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d1]"></a>_XorPixel</STRONG> (Thumb, 88 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._XorPixel))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d0]"></a>_SetPixelIndex</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._SetPixelIndex))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[cd]"></a>_DrawVLine</STRONG> (Thumb, 188 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._DrawVLine))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[ce]"></a>_FillRect</STRONG> (Thumb, 180 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._FillRect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[cc]"></a>_DrawHLine</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._DrawHLine))
<BR><BR>[Calls]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[cb]"></a>_DrawBitmap</STRONG> (Thumb, 1864 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._DrawBitmap))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[d4]"></a>_GetDevProp</STRONG> (Thumb, 24 bytes, Stack size unknown bytes, GUIDEV_16.o(.text._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_16.o(.rodata)
</UL>
<P><STRONG><a name="[1c0]"></a>_CreateStaticDevice</STRONG> (Thumb, 356 bytes, Stack size unknown bytes, GUIDEV_StaticDevices.o(.text._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _CreateStaticDevice &rArr; WM__Paint1 &rArr; WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[28b]"></a>_MoveDescendents</STRONG> (Thumb, 114 bytes, Stack size unknown bytes, WM_Move.o(.text._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Called By]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[27d]"></a>_GetNextChild</STRONG> (Thumb, 38 bytes, Stack size unknown bytes, WM_SetFocusOnNextChild.o(.text._GetNextChild))
<BR><BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[27e]"></a>_GetPrevChild</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, WM_SetFocusOnPrevChild.o(.text._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[c]"></a>_Create</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, BUTTON_Skin.o(.text._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = _Create &rArr; memset
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> BUTTON_Skin.o(.data)
</UL>
<P><STRONG><a name="[b]"></a>_Paint</STRONG> (Thumb, 132 bytes, Stack size unknown bytes, BUTTON_Skin.o(.text._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
</UL>
<BR>[Address Reference Count : 1]<UL><LI> BUTTON_Skin.o(.data)
</UL>
<P><STRONG><a name="[238]"></a>_EffectRequiresRedraw</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, WIDGET.o(.text._EffectRequiresRedraw), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
</UL>
<BR>[Called By]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[d7]"></a>_Color2Index_M8888I</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, GUICC_M8888I.o(.text._Color2Index_M8888I))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_M8888I.o(.rodata)
</UL>
<P><STRONG><a name="[d8]"></a>_GetIndexMask_M8888I</STRONG> (Thumb, 6 bytes, Stack size unknown bytes, GUICC_M8888I.o(.text._GetIndexMask_M8888I))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_M8888I.o(.rodata)
</UL>
<P><STRONG><a name="[d9]"></a>_Color2IndexBulk_M8888I</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUICC_M8888I.o(.text._Color2IndexBulk_M8888I))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_M8888I.o(.rodata)
</UL>
<P><STRONG><a name="[da]"></a>_Index2ColorBulk_M8888I</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUICC_M8888I.o(.text._Index2ColorBulk_M8888I))
<BR>[Address Reference Count : 1]<UL><LI> GUICC_M8888I.o(.rodata)
</UL>
<P><STRONG><a name="[dd]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size unknown bytes, GUICC_0.o(.text._GetIndexMask_0))
<BR><BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUICC_0.o(.rodata)
</UL>
<P><STRONG><a name="[dc]"></a>_Index2Color_0</STRONG> (Thumb, 30 bytes, Stack size unknown bytes, GUICC_0.o(.text._Index2Color_0))
<BR><BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUICC_0.o(.rodata)
</UL>
<P><STRONG><a name="[db]"></a>_Color2Index_0</STRONG> (Thumb, 82 bytes, Stack size unknown bytes, GUICC_0.o(.text._Color2Index_0))
<BR><BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUICC_0.o(.rodata)
</UL>
<P><STRONG><a name="[189]"></a>_DrawGradient</STRONG> (Thumb, 406 bytes, Stack size unknown bytes, GUI_DrawGradient.o(.text._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>

<P><STRONG><a name="[1e8]"></a>_Link</STRONG> (Thumb, 144 bytes, Stack size unknown bytes, GUI_Timer.o(.text._Link))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>

<P><STRONG><a name="[1e5]"></a>_Unlink</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUI_Timer.o(.text._Unlink))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[6f]"></a>_OnExit</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUI__Alpha.o(.text._OnExit))
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUI__Alpha.o(.text.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[20b]"></a>_GetTwinArcPara</STRONG> (Thumb, 84 bytes, Stack size unknown bytes, GUI__DrawTwinArc.o(.text._GetTwinArcPara))
<BR><BR>[Calls]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__sqrt32
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>

<P><STRONG><a name="[e8]"></a>_GetDevData</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e6]"></a>_GetDevFunc</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e7]"></a>_GetDevProp</STRONG> (Thumb, 10 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e5]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e9]"></a>_GetRect</STRONG> (Thumb, 54 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._GetRect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[298]"></a>_XY2PTR</STRONG> (Thumb, 64 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._XY2PTR))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>

<P><STRONG><a name="[e2]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._GetPixelIndex))
<BR><BR>[Calls]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e4]"></a>_XorPixel</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._XorPixel))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e3]"></a>_SetPixelIndex</STRONG> (Thumb, 76 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._SetPixelIndex))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e0]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._DrawVLine))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[e1]"></a>_FillRect</STRONG> (Thumb, 180 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._FillRect))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[df]"></a>_DrawHLine</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._DrawHLine))
<BR><BR>[Calls]<UL><LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[de]"></a>_DrawBitmap</STRONG> (Thumb, 1818 bytes, Stack size unknown bytes, GUIDEV_32.o(.text._DrawBitmap))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_32.o(.rodata)
</UL>
<P><STRONG><a name="[ea]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 40 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_AddPixel))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_UsageBM.o(.rodata)
</UL>
<P><STRONG><a name="[ee]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 156 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_GetNextDirty))
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_UsageBM.o(.rodata)
</UL>
<P><STRONG><a name="[ed]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_UsageBM.o(.rodata)
</UL>
<P><STRONG><a name="[ec]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 16 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_Clear &rArr; memset
</UL>
<BR>[Calls]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_UsageBM.o(.rodata)
</UL>
<P><STRONG><a name="[eb]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 120 bytes, Stack size unknown bytes, GUIDEV_UsageBM.o(.text.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_AddHLine &rArr; memset
</UL>
<BR>[Calls]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> GUIDEV_UsageBM.o(.rodata)
</UL>
<P><STRONG><a name="[1ce]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveOpaque.o(.text._Convert16))
<BR><BR>[Calls]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1cf]"></a>_Convert8</STRONG> (Thumb, 66 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveOpaque.o(.text._Convert8))
<BR><BR>[Calls]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[72]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, WM_BringToTop.o(.text._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WM_BringToTop.o(.text.WM_BringToTop)
</UL>
<P><STRONG><a name="[279]"></a>_Screen2hWin</STRONG> (Thumb, 96 bytes, Stack size unknown bytes, WM_Screen2Win.o(.text._Screen2hWin))
<BR><BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInWindow
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[275]"></a>WM__ReleaseCapture</STRONG> (Thumb, 48 bytes, Stack size unknown bytes, WM_SetCapture.o(.text.WM__ReleaseCapture))
<BR><BR>[Calls]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
</UL>

<P><STRONG><a name="[f2]"></a>_DrawDownRect</STRONG> (Thumb, 56 bytes, Stack size unknown bytes, WIDGET_Effect_Simple.o(.text._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WIDGET_Effect_Simple.o(.rodata)
</UL>
<P><STRONG><a name="[f0]"></a>_DrawUpRect</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, WIDGET_Effect_Simple.o(.text._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DrawUpRect &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WIDGET_Effect_Simple.o(.rodata)
</UL>
<P><STRONG><a name="[f1]"></a>_DrawDown</STRONG> (Thumb, 20 bytes, Stack size unknown bytes, WIDGET_Effect_Simple.o(.text._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DrawDown &rArr; WM_GetClientRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Called By]<UL><LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WIDGET_Effect_Simple.o(.rodata)
</UL>
<P><STRONG><a name="[ef]"></a>_DrawUp</STRONG> (Thumb, 4 bytes, Stack size unknown bytes, WIDGET_Effect_Simple.o(.text._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _DrawUp &rArr; _DrawDown &rArr; WM_GetClientRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; rt_kprintf &rArr; rt_vsnprintf &rArr; print_number
</UL>
<BR>[Calls]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> WIDGET_Effect_Simple.o(.rodata)
</UL>
<P><STRONG><a name="[1d6]"></a>LCD_ReadRectEx</STRONG> (Thumb, 420 bytes, Stack size unknown bytes, LCD_ReadRect.o(.text.LCD_ReadRectEx))
<BR><BR>[Calls]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[1c9]"></a>_ClipX</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveAlpha.o(.text._ClipX))
<BR><BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1ca]"></a>_ClipY</STRONG> (Thumb, 68 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveAlpha.o(.text._ClipY))
<BR><BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1c8]"></a>_WriteToActiveAlpha</STRONG> (Thumb, 328 bytes, Stack size unknown bytes, GUIDEV_WriteToActiveAlpha.o(.text._WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = _WriteToActiveAlpha &rArr; GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClipY
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ClipX
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>
<P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
